(map, sct, rout): Remove unused local variables.
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3e172793bd
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2e27313cee
3 changed files with 0 additions and 3 deletions
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@ -55,7 +55,6 @@ map(void)
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struct nstr_sect ns;
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struct nstr_sect ns;
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s_char origin = '\0';
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s_char origin = '\0';
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int map_flags = 0;
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int map_flags = 0;
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s_char buf[1024];
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if (**player->argp != 'm') {
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if (**player->argp != 'm') {
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if (**player->argp == 'b')
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if (**player->argp == 'b')
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@ -62,7 +62,6 @@ rout(void)
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i_type i_del;
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i_type i_del;
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int dir;
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int dir;
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s_char *p;
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s_char *p;
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s_char buf1[1024];
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/* Note this is not re-entrant anyway, so we keep the buffers
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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around */
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static s_char *mapbuf = NULL;
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static s_char *mapbuf = NULL;
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@ -57,7 +57,6 @@ sct(void)
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s_char *ptr;
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s_char *ptr;
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coord y, yval;
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coord y, yval;
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int i;
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int i;
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s_char buf[1024];
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/* Note this is not re-entrant anyway, so we keep the buffers
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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around */
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static s_char *mapbuf = NULL;
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static s_char *mapbuf = NULL;
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