Remove perform_mission_land(), perform_mission_ship() parameter md

This commit is contained in:
Markus Armbruster 2010-01-09 13:46:33 +01:00
parent d471d684be
commit 2e69a24402

View file

@ -74,9 +74,9 @@ static void mission_pln_arm(struct emp_qelem *, coord, coord, int,
int, struct ichrstr *);
static void mission_pln_sel(struct emp_qelem *, int, int, int);
static int perform_mission_land(int, struct lndstr *, coord, coord,
natid, int, char *, int, int);
natid, int, char *, int);
static int perform_mission_ship(int, struct shpstr *, coord, coord,
natid, int, char *, int, int);
natid, int, char *, int);
static int perform_mission_msl(int, struct emp_qelem *, coord, coord,
natid, int);
static int perform_mission_bomb(int, struct emp_qelem *, coord, coord,
@ -388,11 +388,9 @@ perform_mission(coord x, coord y, natid victim, struct emp_qelem *list,
struct emp_qelem *qp, missiles, bombers;
struct genlist *glp;
struct plist *plp;
struct empobj *gp;
struct sctstr sect;
struct plchrstr *pcp;
int dam = 0;
int md;
int targeting_ships = *s == 's'; /* "subs" or "ships" FIXME gross! */
getsect(x, y, &sect);
@ -402,18 +400,15 @@ perform_mission(coord x, coord y, natid victim, struct emp_qelem *list,
for (qp = list->q_forw; qp != list; qp = qp->q_forw) {
glp = (struct genlist *)qp;
gp = glp->thing;
md = mapdist(x, y, gp->x, gp->y);
if (glp->thing->ef_type == EF_LAND) {
dam = perform_mission_land(dam, (struct lndstr *)glp->thing,
x, y, victim, mission, s,
md, targeting_ships);
targeting_ships);
} else if (glp->thing->ef_type == EF_SHIP) {
dam = perform_mission_ship(dam, (struct shpstr *)glp->thing,
x, y, victim, mission, s,
md, targeting_ships);
targeting_ships);
} else if (glp->thing->ef_type == EF_PLANE) {
pcp = glp->cp;
if (pcp->pl_flags & P_M)
@ -455,16 +450,17 @@ perform_mission(coord x, coord y, natid victim, struct emp_qelem *list,
static int
perform_mission_land(int dam, struct lndstr *lp, coord x, coord y,
natid victim, int mission, char *s, int md,
natid victim, int mission, char *s,
int targeting_ships)
{
int range, dam2;
int md, range, dam2;
if (mission == MI_SINTERDICT)
return dam;
if ((mission == MI_INTERDICT) &&
(md > land_max_interdiction_range))
md = mapdist(x, y, lp->lnd_x, lp->lnd_y);
if (mission == MI_INTERDICT && md > land_max_interdiction_range)
return dam;
range = roundrange(lnd_fire_range(lp));
@ -496,17 +492,19 @@ perform_mission_land(int dam, struct lndstr *lp, coord x, coord y,
static int
perform_mission_ship(int dam, struct shpstr *sp, coord x, coord y,
natid victim, int mission, char *s, int md,
natid victim, int mission, char *s,
int targeting_ships)
{
struct mchrstr *mcp = &mchr[sp->shp_type];
double vrange, hitchance;
int range, dam2;
int md, range, dam2;
if (((mission == MI_INTERDICT) ||
(mission == MI_SINTERDICT)) &&
(md > ship_max_interdiction_range))
md = mapdist(x, y, sp->shp_x, sp->shp_y);
if ((mission == MI_INTERDICT || mission == MI_SINTERDICT)
&& md > ship_max_interdiction_range)
return dam;
if (mission == MI_SINTERDICT) {
if (!(mcp->m_flags & M_SONAR))
return dam;