From 2f6545e5b55071c7a044747b195b7e039d2a95c5 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sat, 11 Jun 2016 22:15:49 +0200 Subject: [PATCH] config: Make plains build and mobility cost match wilderness Wilderness costs nothing to build (since Chainsaw 3), but efficiency doesn't affect their mobility cost of 0.4 (commit 083003a, v4.3.6). Plains (since 4.2.0) cost the customary $100, and mobility cost drops from 0.4 at 0% to 0.2 at 100% efficiency. Change plains to match wilderness: waive build cost, set mob1 to 0.4 Signed-off-by: Markus Armbruster --- src/lib/global/sect.config | 4 ++-- tests/version/journal.log | 9 +++++---- 2 files changed, 7 insertions(+), 6 deletions(-) diff --git a/src/lib/global/sect.config b/src/lib/global/sect.config index 71a1cb64..544473a7 100644 --- a/src/lib/global/sect.config +++ b/src/lib/global/sect.config @@ -99,7 +99,7 @@ uid mnem prd peff l_b h_b bwork cost maint name ... 29 "b" bars 100 0 0 100 100 0 "bank" 30 "%" pet 1000 0 0 100 100 0 "refinery" 31 "e" -1 0 0 0 100 100 0 "enlistment center" - 32 "~" -1 0 0 0 100 100 0 "plains" + 32 "~" -1 0 0 0 100 0 0 "plains" 33 "@" -1 0 0 0 100 100 0 "bridge tower" # Deity-defined sector types go here /config @@ -140,7 +140,7 @@ uid mnem terra mob0 mob1 nav pkg ostr dstr maxpop flags 29 "b" 4 0.4 0.2 land bank 1.0 2.25 1000 () 30 "%" 4 0.4 0.2 land norm 1.0 1.5 1000 () 31 "e" 4 0.4 0.2 land norm 1.0 2.0 1000 () - 32 "~" 32 0.4 0.2 land norm 1.0 1.5 100 (deity) + 32 "~" 32 0.4 0.4 land norm 1.0 1.5 100 (deity) 33 "@" 0 0.4 0.0 land norm 1.0 1.5 100 (deity) # Deity-defined sector types go here /config diff --git a/tests/version/journal.log b/tests/version/journal.log index d64519ff..17fc05b0 100644 --- a/tests/version/journal.log +++ b/tests/version/journal.log @@ -114,6 +114,7 @@ Play#0 output Play#0 1 - wilderness 0 0 100 0 0 Play#0 output Play#0 1 c capital 0 0 100 100 60 Play#0 output Play#0 1 f fortress 0 100 100 500 0 + Play#0 output Play#0 1 ~ plains 0 0 100 0 0 Play#0 output Play#0 1 any other 0 0 100 100 0 Play#0 output Play#0 1 Play#0 output Play#0 1 Infrastructure building - adding 1 point of efficiency costs: @@ -184,7 +185,7 @@ Play#0 output Play#0 1 b bank 0.4 0.2 1.00 2.25 land bank 1000 Play#0 output Play#0 1 % refinery 0.4 0.2 1.00 1.50 land normal 1000 Play#0 output Play#0 1 e enlistment center 0.4 0.2 1.00 2.00 land normal 1000 - Play#0 output Play#0 1 ~ plains 0.4 0.2 1.00 1.50 land normal 100 + Play#0 output Play#0 1 ~ plains 0.4 0.4 1.00 1.50 land normal 100 Play#0 output Play#0 1 @ bridge tower 0.4 0.0 1.00 1.50 land normal 100 Play#0 output Play#0 6 0 640 Play#0 input show ship b @@ -1592,7 +1593,7 @@ Play#0 output Play#0 1 29 "bank" "b" 4 8 100 0.400000 0.200000 0 4 1.00000 2.25000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 1000 0 Play#0 output Play#0 1 30 "refinery" "%" 4 7 1000 0.400000 0.200000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 1000 0 Play#0 output Play#0 1 31 "enlistment\\040center" "e" 4 -1 0 0.400000 0.200000 0 1 1.00000 2.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 1000 0 - Play#0 output Play#0 1 32 "plains" "~" 32 -1 0 0.400000 0.200000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1 + Play#0 output Play#0 1 32 "plains" "~" 32 -1 0 0.400000 0.400000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 100 1 Play#0 output Play#0 1 33 "bridge\\040tower" "@" 0 -1 0 0.400000 0.00000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1 Play#0 output Play#0 1 /34 Play#0 output Play#0 6 0 640 @@ -2318,7 +2319,7 @@ Play#1 output Play#1 1 29 "bank" "b" 4 8 100 0.400000 0.200000 0 4 1.00000 2.25000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 1000 0 Play#1 output Play#1 1 30 "refinery" "%" 4 7 1000 0.400000 0.200000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 1000 0 Play#1 output Play#1 1 31 "enlistment\\040center" "e" 4 -1 0 0.400000 0.200000 0 1 1.00000 2.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 1000 0 - Play#1 output Play#1 1 32 "plains" "~" 32 -1 0 0.400000 0.200000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1 + Play#1 output Play#1 1 32 "plains" "~" 32 -1 0 0.400000 0.400000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 100 1 Play#1 output Play#1 1 33 "bridge\\040tower" "@" 0 -1 0 0.400000 0.00000 0 1 1.00000 1.50000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1 Play#1 output Play#1 1 /34 Play#1 output Play#1 6 0 0 @@ -3048,7 +3049,7 @@ Play#1 output Play#1 1 b bank 0.4 0.2 1.00 2.25 land bank 550 Play#1 output Play#1 1 % refinery 0.4 0.2 1.00 1.50 land normal 550 Play#1 output Play#1 1 e enlistment center 0.4 0.2 1.00 2.00 land normal 550 - Play#1 output Play#1 1 ~ plains 0.4 0.2 1.00 1.50 land normal 55 + Play#1 output Play#1 1 ~ plains 0.4 0.4 1.00 1.50 land normal 55 Play#1 output Play#1 1 @ bridge tower 0.4 0.0 1.00 1.50 land normal 55 Play#1 output Play#1 6 0 0 Play#1 input ctld