(at_minimum, blocksig, emp_bitinit, filelogerror, iceil, ifloor,

mapdsq, mask, signame, strscan, sys_siglist, typed_wire, unblocksig):
Unused, remove.

(add_airport, add_to_fired_queue, air_damage, anti_torp, best_path,
bitinit2, blankrow, bmnxtsct, bp_init, build_mission_list,
build_mission_list_type, buildeff, candchrg, canshoot, cantorp,
cede_sect, cede_ship, checksect, client_cmd, coun_cmd,
deity_build_land, divide, do_conv, do_defdam, do_demo, do_desi,
do_mob_land, do_mob_plane, do_mob_sect, do_mob_ship, do_prod,
docountry, doland, doplane, doship, dosupport, dotsprintf, dounit,
empth_start, enlist, errcheck, filereport, find_airport, find_escorts,
findcondition, fire_dchrg, fire_torp, fltp_to_list, get_minimum,
getin, goodsect, grab_sect, grab_ship, grow_people, growfood, in_addr,
infect_people, init_mchr, init_pchr, init_plchr, is_engineer,
itemname, kill_cmd, landrepair, limit_level, list_cmd, lupgr,
materials_charge, materials_cost, meltitems, mission_pln_arm,
mission_pln_sel, move_map, nat_cap, num_units, outid, pass_cmd,
perform_mission, pinflak_planedamage, play_cmd, pln_equip, prexpense,
print_res, prplanes, prunits, pupgr, quiet_bigdef, quit_cmd, radmap2,
retreat_land1, retreat_ship1, s_commod, sanc_cmd, sarg_getrange,
scuttle_it, scuttle_land, set_target, share_incr, shiprepair,
shp_check_mines, shp_check_nav, shp_check_one_mines, shp_hit_mine,
shp_interdict, shp_mess, sort_lookup_list, starvation, supgr, swap,
take_casualties, trunc_people, upd_buildeff, upd_land, upd_ship,
use_ammo, user_cmd): Change linkage to static.
This commit is contained in:
Markus Armbruster 2003-12-17 23:13:50 +00:00
parent f883ed1620
commit 2fe312adac
58 changed files with 273 additions and 693 deletions

View file

@ -44,6 +44,8 @@
#include "common.h"
#include "gen.h"
static int nat_cap(int);
int
init_nats(void)
{
@ -69,7 +71,7 @@ init_nats(void)
return 0;
}
int
static int
nat_cap(int btu)
{
extern int s_p_etu;

View file

@ -112,7 +112,7 @@ player_login(void *ud)
/*NOTREACHED*/
}
int
static int
client_cmd(struct player *player, int ac, char **av)
{
int i;
@ -130,7 +130,7 @@ client_cmd(struct player *player, int ac, char **av)
return RET_OK;
}
int
static int
user_cmd(struct player *player, int ac, char **av)
{
if (ac < 1 || av[1] == '\0')
@ -141,7 +141,7 @@ user_cmd(struct player *player, int ac, char **av)
return RET_OK;
}
int
static int
sanc_cmd(struct player *player, int ac, char **av)
{
struct nstr_item ni;
@ -171,7 +171,7 @@ sanc_cmd(struct player *player, int ac, char **av)
return RET_OK;
}
int
static int
coun_cmd(struct player *player, int ac, char **av)
{
natid cnum;
@ -188,7 +188,7 @@ coun_cmd(struct player *player, int ac, char **av)
return 0;
}
int
static int
pass_cmd(struct player *player, int ac, char **av)
{
if (ac < 1 || av[1] == '\0')
@ -210,7 +210,7 @@ pass_cmd(struct player *player, int ac, char **av)
}
/*ARGSUSED*/
int
static int
play_cmd(struct player *player, int ac, char **av)
{
extern char *banfil;
@ -260,7 +260,7 @@ play_cmd(struct player *player, int ac, char **av)
}
/*ARGSUSED*/
int
static int
kill_cmd(struct player *player, int ac, char **av)
{
struct player *other;
@ -280,7 +280,7 @@ kill_cmd(struct player *player, int ac, char **av)
}
/*ARGSUSED*/
int
static int
list_cmd(struct player *player, int ac, char **av)
{
struct player *lp;
@ -303,7 +303,7 @@ list_cmd(struct player *player, int ac, char **av)
}
/*ARGSUSED*/
int
static int
quit_cmd(struct player *player, int ac, char **av)
{
pr_id(player, C_EXIT, "so long\n");