From 2fefdaed15a94f06a1000c564a13c65b4c5b0c6c Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sun, 5 Aug 2012 17:03:08 +0200 Subject: [PATCH] Don't put file descriptor values in thread names The names are logged. Loging file descriptor values gets in the way of regression testing, such as the smoke test that'll be committed shortly. --- src/lib/player/accept.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lib/player/accept.c b/src/lib/player/accept.c index 7aa4a836..5e4f12df 100644 --- a/src/lib/player/accept.c +++ b/src/lib/player/accept.c @@ -165,6 +165,7 @@ player_io_deadline(struct player *pl, int write) void player_accept(void *unused) { + static int conn_cnt; struct sockaddr *sap; void *inaddr; int s = player_socket; @@ -222,7 +223,7 @@ player_accept(void *unused) stacksize = 100000 /* budget */ + MAX(WORLD_SZ() * sizeof(int) * 7, /* power */ MAXNOC * sizeof(struct powstr)); - sprintf(buf, "Conn%d", ns); + sprintf(buf, "Conn%d", conn_cnt++); empth_create(player_login, stacksize, 0, buf, np); } }