fire: Report which ship or land unit is ready to fire

Just like for sectors.  Useful when multiple ships or land units fire.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-01-08 08:14:43 +01:00
parent cb05f13c93
commit 30ce78d6df
3 changed files with 51 additions and 0 deletions

View file

@ -155,6 +155,7 @@ multifire(void)
pr("%s -- not enough shells\n", prland(&fland));
continue;
}
pr("%s%s ready to fire\n", sep, prland(&fland));
fx = fland.lnd_x;
fy = fland.lnd_y;
} else if (type == EF_SHIP) {
@ -183,6 +184,7 @@ multifire(void)
pr("Ship #%d is crippled!\n", item.ship.shp_uid);
continue;
}
pr("%s%s ready to fire\n", sep, prship(&fship));
fx = fship.shp_x;
fy = fship.shp_y;
} else {