(dirchar, neighsects, login_coms, lookup_list, g_distptrs, level_easy)
(level_log, levelnames): Internal linkage.
This commit is contained in:
parent
be78c807e3
commit
3252f8a907
7 changed files with 16 additions and 10 deletions
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@ -105,7 +105,7 @@ static int owned_and_navigable(s_char *, int, int, s_char *, int);
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** ________________________________________________________________
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*/
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s_char *dirchar = "juygbn";
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static char *dirchar = "juygbn";
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int dx[6] = { 2, 1, -1, -2, -1, 1 };
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int dy[6] = { 0, -1, -1, 0, 1, 1 };
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@ -72,7 +72,7 @@ static int bp_coord_hash(struct as_coord c);
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/* We use this for caching neighbors. It never changes except
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* at reboot time (maybe) so we never need to free it */
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struct sctstr **neighsects = (struct sctstr **)0;
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static struct sctstr **neighsects;
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static s_char *
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bp_init(void)
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@ -359,7 +359,7 @@ quit_cmd(void)
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return RET_OK;
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}
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struct cmndstr login_coms[] = {
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static struct cmndstr login_coms[] = {
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{"client client-id...", 0, client_cmd, 0, 0},
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{"coun country", 0, coun_cmd, 0, 0},
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{"kill", 0, kill_cmd, 0, 0},
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@ -59,8 +59,13 @@ struct look_list {
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struct mchrstr *mp;
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} l_u;
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int tech;
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} lookup_list[200]; /* Change this if there are ever more than 200 planes, ships
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or land units. */
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};
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/*
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* Change this if there are ever more than 200 ships, plane or land
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* unit types.
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*/
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static struct look_list lookup_list[200];
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static int lookup_list_cnt = 0;
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static void
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@ -56,7 +56,7 @@ struct distinfo {
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/* This is our global buffer of distribution pointers. Note that
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* We only malloc this once, and never again (until reboot time
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* of course :) ) We do clear it each and every time. */
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struct distinfo *g_distptrs = (struct distinfo *)0;
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static struct distinfo *g_distptrs;
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/* Note that even though we malloc and save the path, it is never
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* used. Thus, this option. If you want to malloc and save every
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@ -72,8 +72,8 @@ static void share_incr(double *, double *);
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* They are changed later in the limit_level routine.
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*/
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/*tech res edu hap */
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float level_easy[4] = { 0.75, 0.75, 5.00, 5.00 };
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float level_log[4] = { 1.75, 2.00, 4.00, 6.00 };
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static float level_easy[4] = { 0.75, 0.75, 5.00, 5.00 };
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static float level_log[4] = { 1.75, 2.00, 4.00, 6.00 };
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float levels[MAXNOC][4];
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@ -49,8 +49,9 @@
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static void materials_charge(struct pchrstr *, short *, int);
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static int materials_cost(struct pchrstr *, short *, int *);
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s_char *levelnames[] =
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{ "Technology", "Research", "Education", "Happiness" };
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static char *levelnames[] = {
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"Technology", "Research", "Education", "Happiness"
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};
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int
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produce(struct natstr *np, struct sctstr *sp, short *vec, int work,
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