Remove option TRADESHIPS, customize table ship-chr instead
Trade ships are now enabled when a ship type with capability trade exists. No such type exists by default; to enable trade ships, deities have to customize table ship-chr. Before, trade ship types were ignored when option TRADESHIPS was disabled. Except for xdump ship-chr, which happily dumped unusable trade ship types.
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19 changed files with 32 additions and 41 deletions
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@ -47,10 +47,6 @@ payo(void)
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int dist;
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float cash = 0.0;
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if (!opt_TRADESHIPS) {
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pr("Tradeships are not enabled.\n");
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return RET_FAIL;
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}
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if (!snxtitem(&ni, EF_SHIP, player->argp[1], NULL))
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return RET_SYN;
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