Remove option TRADESHIPS, customize table ship-chr instead
Trade ships are now enabled when a ship type with capability trade exists. No such type exists by default; to enable trade ships, deities have to customize table ship-chr. Before, trade ship types were ignored when option TRADESHIPS was disabled. Except for xdump ship-chr, which happily dumped unusable trade ship types.
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19 changed files with 32 additions and 41 deletions
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@ -33,7 +33,7 @@
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* Ken Stevens
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* Steve McClure
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* Ron Koenderink, 2005-2006
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* Markus Armbruster, 2005-2010
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* Markus Armbruster, 2005-2011
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*/
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#include <config.h>
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@ -44,6 +44,7 @@
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#include "ship.h"
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#include "version.h"
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static int have_trade_ships(void);
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static void show_custom(void);
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static void show_opts(int val);
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static char *prwrap(char *, char *, int *);
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@ -156,7 +157,7 @@ vers(void)
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-(etu_per_update / sect_mob_neg_factor));
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pr("\n");
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pr("Ships on autonavigation may use %i cargo holds per ship.\n", TMAX);
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if (opt_TRADESHIPS) {
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if (have_trade_ships()) {
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pr("Trade-ships that go at least %d sectors get a return of %.1f%% per sector.\n",
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trade_1_dist, trade_1 * 100.0);
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pr("Trade-ships that go at least %d sectors get a return of %.1f%% per sector.\n",
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@ -231,6 +232,18 @@ vers(void)
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return RET_OK;
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}
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static int
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have_trade_ships(void)
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{
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int i;
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for (i = ef_nelem(EF_SHIP_CHR) - 1; i >= 0; i--) {
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if (mchr[i].m_flags & M_TRADE)
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return 1;
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}
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return 0;
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}
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static void
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show_custom(void)
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{
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