(landdamage): Code to guard against zero land_mob_max was broken.

Remove it, as fixing it isn't worth it.  Remove superflous casts.
This commit is contained in:
Markus Armbruster 2006-05-21 07:59:19 +00:00
parent d8dc8a3257
commit 36c73ca99a

View file

@ -115,12 +115,10 @@ landdamage(struct lndstr *lp, int dam)
{ {
double damage_factor, m; double damage_factor, m;
m = (double)land_mob_max; m = land_mob_max;
/* fortification reduces damage */ /* fortification reduces damage */
damage_factor = m / (m + ((double)lp->lnd_harden)); damage_factor = m / (m + lp->lnd_harden);
if (damage_factor == 0.0)
damage_factor = 1.0;
/* vulnerable units take more damage */ /* vulnerable units take more damage */
damage_factor *= lp->lnd_vul / 100.0; damage_factor *= lp->lnd_vul / 100.0;