tests: Normalize trailing white space away in test output

We don't really care for it there, and git's pre-commit hook flags it,
which is annoying.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-01-05 12:39:29 +01:00
parent d28487acac
commit 37ff3774ec
4 changed files with 292 additions and 288 deletions

View file

@ -1477,7 +1477,7 @@
Play#0 output Play#0 1 UID <U>: 0 Type <t>: cs cargo ship
Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
Play#0 output Play#0 1 Mobility <M>: 0 Fleet <F>:
Play#0 output Play#0 1 Mobility <M>: 0 Fleet <F>:
Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
@ -1501,7 +1501,7 @@
Play#0 output Play#0 1 UID <U>: 0 Type <t>: cs cargo ship
Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
@ -1512,7 +1512,7 @@
Play#0 output Play#0 1 Retreat path of cs cargo ship (#0) changed from to n
Play#0 output Play#0 4 %c xxxxx -- thing value :
Play#0 input R ""
Play#0 output Play#0 1 Retreat path of cs cargo ship (#0) changed from n to
Play#0 output Play#0 1 Retreat path of cs cargo ship (#0) changed from n to
Play#0 output Play#0 4 %c xxxxx -- thing value :
Play#0 input
Play#0 output Play#0 6 0 640
@ -1522,7 +1522,7 @@
Play#0 output Play#0 1 UID <U>: 0 Type <T>: f1 Sopwith Camel
Play#0 output Play#0 1 Owner <O>: 0 Location <l>: 1,-1
Play#0 output Play#0 1 Efficiency <e>: 0 Mobility <m>: 0
Play#0 output Play#0 1 Tech <t>: 100 Wing <w>:
Play#0 output Play#0 1 Tech <t>: 100 Wing <w>:
Play#0 output Play#0 1 Range <r>: 9 Flags <f>: 0
Play#0 output Play#0 1 Ship <s>: -1 Land Unit <y>: -1
Play#0 output Play#0 4 %c xxxxx -- thing value :
@ -1541,7 +1541,7 @@
Play#0 output Play#0 1 Owner <O>: 0
Play#0 output Play#0 1 Location <L>: 1,-1
Play#0 output Play#0 1 Efficiency <e>: 0 Mobility <M>: 0
Play#0 output Play#0 1 Tech <t>: 100 Army <a>:
Play#0 output Play#0 1 Tech <t>: 100 Army <a>:
Play#0 output Play#0 1 Fortification <F>: 0 Land unit <Y>: -1
Play#0 output Play#0 1 Ship <S>: -1 Retreat percentage <Z>: 42
Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
@ -1562,7 +1562,7 @@
Play#0 output Play#0 1 POGO (#0) 10kt fission warhead #0
Play#0 output Play#0 1 UID <U>: 0 Type <t>: 0
Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
Play#0 output Play#0 1 Tech <T>: 400 Stockpile <S>:
Play#0 output Play#0 1 Tech <T>: 400 Stockpile <S>:
Play#0 output Play#0 1 Plane <p>: -1
Play#0 output Play#0 4 %c xxxxx -- thing value :
Play#0 input S a