Remove some redundant parenthesis; no functional change.
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4861f837fb
commit
380b063f9c
41 changed files with 134 additions and 134 deletions
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@ -2181,7 +2181,7 @@ take_casualty(int combat_mode, struct combat *off, struct emp_qelem *olist)
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}
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if (QEMPTY(olist))
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return (CASUALTY_LUMP - to_take);
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return CASUALTY_LUMP - to_take;
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/*
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* Need to take some casualties from attacking units
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@ -2199,11 +2199,11 @@ take_casualty(int combat_mode, struct combat *off, struct emp_qelem *olist)
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}
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}
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if (biggest == (struct emp_qelem *)0)
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return (CASUALTY_LUMP - to_take);
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return CASUALTY_LUMP - to_take;
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llp = (struct llist *)biggest;
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cas = lnd_take_casualty(combat_mode, llp, to_take);
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return (CASUALTY_LUMP - (to_take - cas));
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return CASUALTY_LUMP - (to_take - cas);
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}
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/* Send reacting defense units back to where they came from (at no mob cost) */
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@ -2594,16 +2594,14 @@ take_move_in_mob(int combat_mode, struct llist *llp, struct combat *off,
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if (off->shp_mcp->m_flags & M_LAND) {
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if (llp->lcp->l_flags & L_MARINE)
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llp->land.lnd_mobil -=
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((float)etu_per_update * land_mob_scale * 0.5);
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(float)etu_per_update * land_mob_scale * 0.5;
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else
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llp->land.lnd_mobil -= ((float)etu_per_update
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* land_mob_scale);
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llp->land.lnd_mobil -= (float)etu_per_update * land_mob_scale;
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} else {
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if (llp->lcp->l_flags & L_MARINE)
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llp->land.lnd_mobil = 0;
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else
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llp->land.lnd_mobil = (((float)etu_per_update
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* land_mob_scale) * (-1));
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llp->land.lnd_mobil = -(float)etu_per_update * land_mob_scale;
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}
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break;
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case A_BOARD:
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@ -141,7 +141,7 @@ sd(natid att, natid own, coord x, coord y, int noisy, int defending,
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}
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}
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}
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return (int)100 - (eff * 100);
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return (int)100 - eff * 100;
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}
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int
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@ -79,7 +79,7 @@ roundrange(double r)
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f = r - ((int)r);
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if (chance(f))
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return (((int)r) + 1);
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return ((int)r) + 1;
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else
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return ((int)r);
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return (int)r;
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}
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@ -130,7 +130,7 @@ defense_val(struct lndstr *lp)
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if (value < 1.0 && men > 0 && !(lcp->l_flags & L_SPY))
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return 1;
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return (int)(value);
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return (int)value;
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}
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int
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@ -188,8 +188,6 @@ lnd_take_casualty(int combat_mode, struct llist *llp, int cas)
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s_char orig;
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int mob;
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taken = lnd_getmil(&(llp->land));
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/* Spies always die */
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if (llp->lcp->l_flags & L_SPY) {
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@ -274,7 +272,7 @@ lnd_take_casualty(int combat_mode, struct llist *llp, int cas)
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orig = llp->land.lnd_mobil;
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llp->land.lnd_mobil = (s_char)mob;
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if (llp->land.lnd_mobil > orig)
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llp->land.lnd_mobil = (-127);
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llp->land.lnd_mobil = -127;
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sprintf(buf, "retreats at %d%% efficiency to %s!",
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llp->land.lnd_effic,
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xyas(bx, by, llp->land.lnd_own));
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@ -346,9 +344,9 @@ int
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lnd_spyval(struct lndstr *lp)
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{
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if (lchr[(int)lp->lnd_type].l_flags & L_RECON)
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return (lp->lnd_spy * (lp->lnd_effic / 100.0)) + 2;
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return lp->lnd_spy * (lp->lnd_effic / 100.0) + 2;
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else
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return (lp->lnd_spy * (lp->lnd_effic / 100.0));
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return lp->lnd_spy * (lp->lnd_effic / 100.0);
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}
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int
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@ -306,7 +306,7 @@ msl_intercept(coord x, coord y, natid bombown, int hardtarget,
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if (icount == 0) {
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if (sect.sct_own != 0)
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mpr(sect.sct_own, "No %ss launched to intercept.\n", def_name);
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return (destroyed);
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return destroyed;
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}
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/* attempt to destroy incoming missile */
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@ -359,7 +359,7 @@ msl_intercept(coord x, coord y, natid bombown, int hardtarget,
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free(qp);
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}
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if (destroyed)
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return (destroyed);
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return destroyed;
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if (icount) {
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mpr(bombown, "%s made it through %s defenses!\n", att_name,
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def_name);
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@ -367,7 +367,7 @@ msl_intercept(coord x, coord y, natid bombown, int hardtarget,
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mpr(sect.sct_own, "%s made it through %s defenses!\n",
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att_name, def_name);
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}
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return (destroyed);
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return destroyed;
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}
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/* Keep launching missiles on list until mindam damage has been done */
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@ -347,11 +347,11 @@ findcondition(s_char code)
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x = 0;
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while (conditions[x].code) {
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if (conditions[x].code == code)
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return (x);
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return x;
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x++;
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}
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return (x);
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return x;
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}
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int
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