(var.h, plague.h): Since all that was left in var.h were some plague
defines, import these defines into plague.h, drop var.h and include plague.h where appropriate. Remove some 'register' keywords at the same time. No functional changes.
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18 changed files with 43 additions and 45 deletions
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@ -36,7 +36,7 @@
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#include "misc.h"
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#include "player.h"
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#include "file.h"
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#include "var.h"
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#include "plague.h"
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#include "sect.h"
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#include "ship.h"
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#include "path.h"
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@ -2619,7 +2619,7 @@ take_move_in_mob(int combat_mode, struct llist *llp, struct combat *off,
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static void
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free_list(struct emp_qelem *list)
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{
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register struct emp_qelem *qp, *next;
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struct emp_qelem *qp, *next;
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if (!list || QEMPTY(list))
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return;
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