Remove econfig key mission_mob_cost

Questionable feature, and hasn't been used in a long time.
This commit is contained in:
Markus Armbruster 2008-12-14 16:04:47 -05:00
parent d5f371cc1d
commit 3a1577a6b5
4 changed files with 1 additions and 20 deletions

View file

@ -316,8 +316,6 @@ EMPCFBOTH("fire_range_factor", fire_range_factor, float, NSC_FLOAT, 0,
EMPCFBOTH("sect_mob_neg_factor", sect_mob_neg_factor, int, NSC_INT, 0, EMPCFBOTH("sect_mob_neg_factor", sect_mob_neg_factor, int, NSC_INT, 0,
"Initial mobility for MOB_ACCESS (-etu_per_update / sect_mob_neg_factor)") "Initial mobility for MOB_ACCESS (-etu_per_update / sect_mob_neg_factor)")
EMPCF_COMMENT("# Applies to sector takeover, ship build, plane or land unit build, and trade.") EMPCF_COMMENT("# Applies to sector takeover, ship build, plane or land unit build, and trade.")
EMPCFBOTH("mission_mob_cost", mission_mob_cost, double, NSC_DOUBLE, 0,
"Cost to put something on a mission (percentage of max mob)")
EMPCF_COMMENT("\n\n### Populace") EMPCF_COMMENT("\n\n### Populace")
EMPCFBOTH("uwbrate", uwbrate, double, NSC_DOUBLE, 0, EMPCFBOTH("uwbrate", uwbrate, double, NSC_DOUBLE, 0,

View file

@ -57,7 +57,7 @@ mission(void)
int radius, range; int radius, range;
union empobj_storage item; union empobj_storage item;
struct empobj *gp; struct empobj *gp;
int num = 0, mobmax, mobused; int num = 0;
struct nstr_item ni; struct nstr_item ni;
char buf[1024]; char buf[1024];
@ -166,22 +166,12 @@ mission(void)
} else } else
radius = 9999; radius = 9999;
if ((mobmax = get_empobj_mob_max(type)) == -1)
return RET_FAIL;
mobused = ldround(mission_mob_cost * (double)mobmax, 1);
while (nxtitem(&ni, &item)) { while (nxtitem(&ni, &item)) {
gp = (struct empobj *)&item; gp = (struct empobj *)&item;
if (!player->owner || gp->own == 0) if (!player->owner || gp->own == 0)
continue; continue;
if (gp->mobil < mobused && mission_mob_cost) {
pr("%s: not enough mobility! (needs %d)\n",
obj_nameof(gp), mobused);
continue;
}
if (mission == MI_RESERVE && !lnd_can_attack((struct lndstr *)gp)) { if (mission == MI_RESERVE && !lnd_can_attack((struct lndstr *)gp)) {
pr("%s is not designed to fight ground troops\n", pr("%s is not designed to fight ground troops\n",
obj_nameof(gp)); obj_nameof(gp));
@ -254,7 +244,6 @@ mission(void)
y = gp->y; y = gp->y;
} }
gp->mobil -= mobused;
gp->mission = mission; gp->mission = mission;
range = oprange(gp); range = oprange(gp);
if (range < mapdist(gp->x, gp->y, x, y)) { if (range < mapdist(gp->x, gp->y, x, y)) {

View file

@ -139,10 +139,6 @@ vers(void)
(int)(ship_mob_scale * (float)etu_per_update), (int)(ship_mob_scale * (float)etu_per_update),
(int)(plane_mob_scale * (float)etu_per_update), (int)(plane_mob_scale * (float)etu_per_update),
(int)(land_mob_scale * (float)etu_per_update)); (int)(land_mob_scale * (float)etu_per_update));
pr("Mission mobility cost\t\t--\t%d\t%d\t%d\n",
ldround((mission_mob_cost * (double)ship_mob_max), 1),
ldround((mission_mob_cost * (double)plane_mob_max), 1),
ldround((mission_mob_cost * (double)land_mob_max), 1));
pr("Max eff gain per update\t\t--\t%d\t%d\t%d\n", pr("Max eff gain per update\t\t--\t%d\t%d\t%d\n",
MIN((int)(ship_grow_scale * (float)etu_per_update), 100), MIN((int)(ship_grow_scale * (float)etu_per_update), 100),
MIN((int)(plane_grow_scale * (float)etu_per_update), 100), MIN((int)(plane_grow_scale * (float)etu_per_update), 100),

View file

@ -95,8 +95,6 @@ int fort_max_interdiction_range = 8;
int ship_max_interdiction_range = 8; int ship_max_interdiction_range = 8;
int land_max_interdiction_range = 8; int land_max_interdiction_range = 8;
double mission_mob_cost = 0.0; /* Cost is percentage of max mob */
double unit_damage = 0.30; /* Units take this fraction of normal damage */ double unit_damage = 0.30; /* Units take this fraction of normal damage */
double people_damage = 1.00; /* Civs/mil/uw take this fraction of damage */ double people_damage = 1.00; /* Civs/mil/uw take this fraction of damage */
double collateral_dam = 0.10; /* Side effect damage to sector */ double collateral_dam = 0.10; /* Side effect damage to sector */