diff --git a/src/lib/subs/attsub.c b/src/lib/subs/attsub.c index a2f0c5c9..a3acccb3 100644 --- a/src/lib/subs/attsub.c +++ b/src/lib/subs/attsub.c @@ -1542,8 +1542,7 @@ get_osupport(char *outs, struct combat *def, int fort_sup, int ship_sup, ap = dam / 100.0; osupport += ap; } - sprintf(outs, "attacker\t%1.2f\t%1.2f\t%1.2f\t%1.2f\n", af, as, au, - ap); + sprintf(outs, "attacker\t%1.2f\t%1.2f\t%1.2f\t%1.2f", af, as, au, ap); return osupport; } @@ -1590,8 +1589,8 @@ get_dsupport(char *outs, struct emp_qelem *list, struct combat *def, if (good) *outs = '\0'; else - sprintf(outs, "defender\t%1.2f\t%1.2f\t%1.2f\t%1.2f\n", df, ds, - du, dp); + sprintf(outs, "defender\t%1.2f\t%1.2f\t%1.2f\t%1.2f", + df, ds, du, dp); if (def->own) { if (good < 0) wu(0, def->own, @@ -1675,17 +1674,17 @@ att_get_support(int combat_mode, int ofort, int oship, int oland, pr("\n\t\tsupport values\n"); pr("\t\tforts\tships\tunits\tplanes\n"); if (*osupportp != 1.0) - pr("%s", osupports); + pr("%s\n", osupports); if (*dsupportp != 1.0) - pr("%s", dsupports); + pr("%s\n", dsupports); pr("\n"); if (def->own) { wu(0, def->own, "\n\t\tsupport values\n"); wu(0, def->own, "\t\tforts\tships\tunits\tplanes\n"); if (*osupportp != 1.0) - wu(0, def->own, "%s", osupports); + wu(0, def->own, "%s\n", osupports); if (*dsupportp != 1.0) - wu(0, def->own, "%s", dsupports); + wu(0, def->own, "%s\n", dsupports); wu(0, def->own, "\n"); } } diff --git a/src/lib/subs/lndsub.c b/src/lib/subs/lndsub.c index cfb43bc1..6a52b238 100644 --- a/src/lib/subs/lndsub.c +++ b/src/lib/subs/lndsub.c @@ -362,18 +362,17 @@ intelligence_report(natid destination, struct lndstr *lp, int spy, int t; t = lp->lnd_tech - 20 + roll(40); t = MAX(t, 0); - sprintf(buf3, ", tech %d)\n", t); + sprintf(buf3, ", tech %d)", t); } else { - sprintf(buf3, ")\n"); + sprintf(buf3, ")"); } } else { - sprintf(buf2, "\n"); - buf3[0] = 0; + buf2[0] = buf3[0] = 0; } if (destination == player->cnum) pr("%s%s%s", buf1, buf2, buf3); else - wu(0, destination, "%s%s%s", buf1, buf2, buf3); + wu(0, destination, "%s%s%s\n", buf1, buf2, buf3); } }