Update change log for 4.3.32
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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Changes to Empire 4.3.32 - Sun Aug 11 12:23:54 UTC 2013
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* The break command now honors new designation of sanctuaries.
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* Changes to edit, give, setsector, setresource, swapsector:
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- Generalize edit to multiple objects: accept
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<SECTS|SHIPS|PLANES|LANDS|NATS> argument instead of just
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<SECT|SHIP|PLANE|LAND|NAT>. Obsoletes setsector and setresource.
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- Make interactive "edit c" detect and handle concurrent updates,
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like other edits do.
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- Don't reprint edited object when done with it.
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- Always print a message describing the actual change. Necessary
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to give the deity a chance to catch unexpected changes, e.g. a
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player moving away stuff right before a give command, leaving
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fewer items than the deity intends to take. Existing messages
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improved, missing ones added.
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- Consistently send bulletins to the victim / beneficiary of deity
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meddling, except when changing stuff mortals can't see.
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- Report much more deity meddling in the news (subject to option
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GODNEWS).
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- More robust argument checking. Before, careless deity edits
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could cause internal errors. Much bounds checking was missing,
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inconsistent or wrong.
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- Teleport planes and land units to carrier on load.
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- Refuse to move planes and land units on carriers.
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- Fix stack smash in edit l key 'L' that can mess up sector file.
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- Fix setsector to again print actual landmine change for occupied
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sectors. Broken in 4.3.31.
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- Suppress bulletins for acts of god to himself.
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- Suppress news for acts of god to gods.
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- Suppress news and bulletins on no-op acts of god.
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- Always send bulletins from POGO. Name the meddling deity in the
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bulletin text instead. Inconsistent since Chainsaw.
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- Make interactive edit accept empty key argument again.
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- Make interactive edit treat blank input like empty input.
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- Don't let edit put a land unit or plane on two carriers
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- Do not disclose when a deity destroys a ship, tell the ex-owner
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only that he lost it.
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- edit p and u now show the edited unit like edit s.
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- edit s now shows the edited ship even when its owner is invalid.
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* Clean up output of satellite, land, sorder and mission for world
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sizes between 200 and 1998. cutoff and level still have issues
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there.
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* Plug harmless file descriptor leak on OpenBSD with IPv6. Broken in
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4.3.31.
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* New doc/contributing explains how to contribute to Empire.
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* Code refactoring and cleanup.
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* Info page, manual page and documentation fixes and clarifications.
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Changes to Empire 4.3.31 - Sun May 12 16:58:34 UTC 2013
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Changes to Empire 4.3.31 - Sun May 12 16:58:34 UTC 2013
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* Fix read beyond end of conditional argument on missing operand.
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* Fix read beyond end of conditional argument on missing operand.
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* Don't put broken links into info pages formatted as HTML.
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* Don't put broken links into info pages formatted as HTML.
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@ -7,6 +7,53 @@ new Empire4 Server. This outlines the various changes and how they
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will affect you, the player. These were coded as the Wolfpack project,
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will affect you, the player. These were coded as the Wolfpack project,
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
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.NF
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.NF
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Changes to Empire 4.3.32 - Sun Aug 11 12:23:54 UTC 2013
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* The break command now honors new designation of sanctuaries.
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* Changes to edit, give, setsector, setresource, swapsector:
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- Generalize edit to multiple objects: accept
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<SECTS|SHIPS|PLANES|LANDS|NATS> argument instead of just
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<SECT|SHIP|PLANE|LAND|NAT>. Obsoletes setsector and setresource.
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- Make interactive "edit c" detect and handle concurrent updates,
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like other edits do.
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- Don't reprint edited object when done with it.
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- Always print a message describing the actual change. Necessary
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to give the deity a chance to catch unexpected changes, e.g. a
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player moving away stuff right before a give command, leaving
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fewer items than the deity intends to take. Existing messages
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improved, missing ones added.
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- Consistently send bulletins to the victim / beneficiary of deity
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meddling, except when changing stuff mortals can't see.
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- Report much more deity meddling in the news (subject to option
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GODNEWS).
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- More robust argument checking. Before, careless deity edits
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could cause internal errors. Much bounds checking was missing,
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inconsistent or wrong.
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- Teleport planes and land units to carrier on load.
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- Refuse to move planes and land units on carriers.
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- Fix stack smash in edit l key 'L' that can mess up sector file.
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- Fix setsector to again print actual landmine change for occupied
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sectors. Broken in 4.3.31.
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- Suppress bulletins for acts of god to himself.
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- Suppress news for acts of god to gods.
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- Suppress news and bulletins on no-op acts of god.
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- Always send bulletins from POGO. Name the meddling deity in the
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bulletin text instead. Inconsistent since Chainsaw.
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- Make interactive edit accept empty key argument again.
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- Make interactive edit treat blank input like empty input.
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- Don't let edit put a land unit or plane on two carriers
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- Do not disclose when a deity destroys a ship, tell the ex-owner
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only that he lost it.
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- edit p and u now show the edited unit like edit s.
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- edit s now shows the edited ship even when its owner is invalid.
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* Clean up output of satellite, land, sorder and mission for world
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sizes between 200 and 1998. cutoff and level still have issues
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there.
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* Plug harmless file descriptor leak on OpenBSD with IPv6. Broken in
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4.3.31.
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* New doc/contributing explains how to contribute to Empire.
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* Code refactoring and cleanup.
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* Info page, manual page and documentation fixes and clarifications.
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Changes to Empire 4.3.31 - Sun May 12 16:58:34 UTC 2013
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Changes to Empire 4.3.31 - Sun May 12 16:58:34 UTC 2013
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* Fix read beyond end of conditional argument on missing operand.
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* Fix read beyond end of conditional argument on missing operand.
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* Don't put broken links into info pages formatted as HTML.
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* Don't put broken links into info pages formatted as HTML.
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