(upd_ship): Limit oil production to what's actually in the ground.
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1 changed files with 3 additions and 1 deletions
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@ -180,14 +180,16 @@ upd_ship(struct shpstr *sp, int etus,
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max_oil = mp->m_item[I_OIL];
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if (sp->shp_item[I_OIL] + oil_gained > max_oil)
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oil_gained = max_oil - sp->shp_item[I_OIL];
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sp->shp_item[I_OIL] += oil_gained;
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if (product->p_nrdep != 0 && oil_gained > 0) {
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resource = (u_char *)sectp + product->p_nrndx;
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if (*resource * 100 < product->p_nrdep * oil_gained)
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oil_gained = *resource * 100 / product->p_nrdep;
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dep = roundavg(oil_gained * product->p_nrdep / 100.0);
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if (CANT_HAPPEN(dep > *resource))
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dep = *resource;
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*resource -= dep;
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}
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sp->shp_item[I_OIL] += oil_gained;
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}
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if ((mp->m_flags & M_FOOD) && sectp->sct_type == SCT_WATER) {
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product = &pchr[P_FOOD];
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