MinGW provides random() in -liberty, no need to replace it
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5 changed files with 6 additions and 790 deletions
2
Make.mk
2
Make.mk
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@ -133,6 +133,8 @@ endif
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ifeq ($(empthread),Windows) # really: W32, regardless of thread package
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libs += lib/libw32.a
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LDLIBS += -liberty
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LIBS_server += -liberty
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endif
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# Cleanliness
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@ -1,314 +0,0 @@
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/*
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* Ported from GNU libc to Windows by Ron Koenderink, 2007
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*/
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/* Copyright (C) 1995 Free Software Foundation
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
|
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version 2.1 of the License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the GNU C Library; if not, write to the Free
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Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA. */
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/*
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* This is derived from the Berkeley source:
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* @(#)random.c 5.5 (Berkeley) 7/6/88
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* It was reworked for the GNU C Library by Roland McGrath.
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* Rewritten to use reentrant functions by Ulrich Drepper, 1995.
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*/
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/*
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Copyright (C) 1983 Regents of the University of California.
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
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||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
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||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
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||||
4. Neither the name of the University nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
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||||
without specific prior written permission.
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||||
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||||
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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||||
ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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||||
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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SUCH DAMAGE.*/
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/*
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* Not available for empire use random.h
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*
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#include <bits/libc-lock.h>
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#include <limits.h>
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#include <stddef.h>
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#include <stdlib.h>
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*/
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#include "random.h"
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#include "w32misc.h"
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/* An improved random number generation package. In addition to the standard
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rand()/srand() like interface, this package also has a special state info
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interface. The initstate() routine is called with a seed, an array of
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bytes, and a count of how many bytes are being passed in; this array is
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then initialized to contain information for random number generation with
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that much state information. Good sizes for the amount of state
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information are 32, 64, 128, and 256 bytes. The state can be switched by
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calling the setstate() function with the same array as was initialized
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with initstate(). By default, the package runs with 128 bytes of state
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information and generates far better random numbers than a linear
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congruential generator. If the amount of state information is less than
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32 bytes, a simple linear congruential R.N.G. is used. Internally, the
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state information is treated as an array of longs; the zeroth element of
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the array is the type of R.N.G. being used (small integer); the remainder
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of the array is the state information for the R.N.G. Thus, 32 bytes of
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state information will give 7 longs worth of state information, which will
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allow a degree seven polynomial. (Note: The zeroth word of state
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information also has some other information stored in it; see setstate
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for details). The random number generation technique is a linear feedback
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shift register approach, employing trinomials (since there are fewer terms
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to sum up that way). In this approach, the least significant bit of all
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the numbers in the state table will act as a linear feedback shift register,
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and will have period 2^deg - 1 (where deg is the degree of the polynomial
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being used, assuming that the polynomial is irreducible and primitive).
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The higher order bits will have longer periods, since their values are
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also influenced by pseudo-random carries out of the lower bits. The
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total period of the generator is approximately deg*(2**deg - 1); thus
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doubling the amount of state information has a vast influence on the
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period of the generator. Note: The deg*(2**deg - 1) is an approximation
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only good for large deg, when the period of the shift register is the
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dominant factor. With deg equal to seven, the period is actually much
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longer than the 7*(2**7 - 1) predicted by this formula. */
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/* For each of the currently supported random number generators, we have a
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break value on the amount of state information (you need at least this many
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bytes of state info to support this random number generator), a degree for
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the polynomial (actually a trinomial) that the R.N.G. is based on, and
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separation between the two lower order coefficients of the trinomial. */
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/* Linear congruential. */
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#define TYPE_0 0
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#define BREAK_0 8
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#define DEG_0 0
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#define SEP_0 0
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/* x**7 + x**3 + 1. */
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#define TYPE_1 1
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#define BREAK_1 32
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#define DEG_1 7
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#define SEP_1 3
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/* x**15 + x + 1. */
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#define TYPE_2 2
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#define BREAK_2 64
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#define DEG_2 15
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#define SEP_2 1
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/* x**31 + x**3 + 1. */
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#define TYPE_3 3
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#define BREAK_3 128
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#define DEG_3 31
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#define SEP_3 3
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/* x**63 + x + 1. */
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#define TYPE_4 4
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#define BREAK_4 256
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#define DEG_4 63
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#define SEP_4 1
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/* Array versions of the above information to make code run faster.
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Relies on fact that TYPE_i == i. */
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#define MAX_TYPES 5 /* Max number of types above. */
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/* Initially, everything is set up as if from:
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initstate(1, randtbl, 128);
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Note that this initialization takes advantage of the fact that srandom
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advances the front and rear pointers 10*rand_deg times, and hence the
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rear pointer which starts at 0 will also end up at zero; thus the zeroth
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element of the state information, which contains info about the current
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position of the rear pointer is just
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(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
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static int32_t randtbl[DEG_3 + 1] =
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{
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TYPE_3,
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-1726662223, 379960547, 1735697613, 1040273694, 1313901226,
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1627687941, -179304937, -2073333483, 1780058412, -1989503057,
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-615974602, 344556628, 939512070, -1249116260, 1507946756,
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-812545463, 154635395, 1388815473, -1926676823, 525320961,
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-1009028674, 968117788, -123449607, 1284210865, 435012392,
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-2017506339, -911064859, -370259173, 1132637927, 1398500161,
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-205601318,
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};
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static struct random_data unsafe_state =
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{
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/* FPTR and RPTR are two pointers into the state info, a front and a rear
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pointer. These two pointers are always rand_sep places aparts, as they
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cycle through the state information. (Yes, this does mean we could get
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away with just one pointer, but the code for random is more efficient
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this way). The pointers are left positioned as they would be from the call:
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initstate(1, randtbl, 128);
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(The position of the rear pointer, rptr, is really 0 (as explained above
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in the initialization of randtbl) because the state table pointer is set
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to point to randtbl[1] (as explained below).) */
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/* .fptr =*/ &randtbl[SEP_3 + 1],
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/* .rptr =*/ &randtbl[1],
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/* The following things are the pointer to the state information table,
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the type of the current generator, the degree of the current polynomial
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being used, and the separation between the two pointers.
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Note that for efficiency of random, we remember the first location of
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the state information, not the zeroth. Hence it is valid to access
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state[-1], which is used to store the type of the R.N.G.
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Also, we remember the last location, since this is more efficient than
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indexing every time to find the address of the last element to see if
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the front and rear pointers have wrapped. */
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/* .state =*/ &randtbl[1],
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/* .rand_type =*/ TYPE_3,
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/* .rand_deg =*/ DEG_3,
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/* .rand_sep =*/ SEP_3,
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/* .end_ptr =*/ &randtbl[sizeof (randtbl) / sizeof (randtbl[0])]
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};
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/* POSIX.1c requires that there is mutual exclusion for the `rand' and
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`srand' functions to prevent concurrent calls from modifying common
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data. */
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__libc_lock_define_initialized (static1, lock)
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/* Initialize the random number generator based on the given seed. If the
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type is the trivial no-state-information type, just remember the seed.
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Otherwise, initializes state[] based on the given "seed" via a linear
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congruential generator. Then, the pointers are set to known locations
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that are exactly rand_sep places apart. Lastly, it cycles the state
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information a given number of times to get rid of any initial dependencies
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introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
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for default usage relies on values produced by this routine. */
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void
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__srandom (x)
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unsigned int x;
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{
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__libc_lock_lock (lock);
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(void) __srandom_r (x, &unsafe_state);
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__libc_lock_unlock (lock);
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}
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weak_alias (__srandom, srandom)
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weak_alias (__srandom, srand)
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/* Initialize the state information in the given array of N bytes for
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future random number generation. Based on the number of bytes we
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are given, and the break values for the different R.N.G.'s, we choose
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the best (largest) one we can and set things up for it. srandom is
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then called to initialize the state information. Note that on return
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from srandom, we set state[-1] to be the type multiplexed with the current
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value of the rear pointer; this is so successive calls to initstate won't
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lose this information and will be able to restart with setstate.
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Note: The first thing we do is save the current state, if any, just like
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setstate so that it doesn't matter when initstate is called.
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Returns a pointer to the old state. */
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char *
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__initstate (seed, arg_state, n)
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unsigned int seed;
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char *arg_state;
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size_t n;
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{
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int32_t *ostate;
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__libc_lock_lock (lock);
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ostate = &unsafe_state.state[-1];
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__initstate_r (seed, arg_state, n, &unsafe_state);
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__libc_lock_unlock (lock);
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return (char *) ostate;
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}
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weak_alias (__initstate, initstate)
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/* Restore the state from the given state array.
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Note: It is important that we also remember the locations of the pointers
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in the current state information, and restore the locations of the pointers
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from the old state information. This is done by multiplexing the pointer
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location into the zeroth word of the state information. Note that due
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to the order in which things are done, it is OK to call setstate with the
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same state as the current state
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Returns a pointer to the old state information. */
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char *
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__setstate (arg_state)
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char *arg_state;
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{
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int32_t *ostate;
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__libc_lock_lock (lock);
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ostate = &unsafe_state.state[-1];
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if (__setstate_r (arg_state, &unsafe_state) < 0)
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ostate = NULL;
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__libc_lock_unlock (lock);
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return (char *) ostate;
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}
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weak_alias (__setstate, setstate)
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/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
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congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
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same in all the other cases due to all the global variables that have been
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set up. The basic operation is to add the number at the rear pointer into
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the one at the front pointer. Then both pointers are advanced to the next
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location cyclically in the table. The value returned is the sum generated,
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reduced to 31 bits by throwing away the "least random" low bit.
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Note: The code takes advantage of the fact that both the front and
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rear pointers can't wrap on the same call by not testing the rear
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pointer if the front one has wrapped. Returns a 31-bit random number. */
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long int
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__random ()
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{
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int32_t retval;
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__libc_lock_lock (lock);
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(void) __random_r (&unsafe_state, &retval);
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__libc_lock_unlock (lock);
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return retval;
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}
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weak_alias (__random, random)
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@ -1,44 +0,0 @@
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#include <io.h>
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typedef int int32_t;
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#define NULL ((void *)0)
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struct random_data
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{
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int32_t *fptr; /* Front pointer. */
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int32_t *rptr; /* Rear pointer. */
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int32_t *state; /* Array of state values. */
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int rand_type; /* Type of random number generator. */
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int rand_deg; /* Degree of random number generator. */
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int rand_sep; /* Distance between front and rear. */
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int32_t *end_ptr; /* Pointer behind state table. */
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};
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/*
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* Not required as the empire scheduler ensure only
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* one thread is active at a time
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*/
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#define __libc_lock_lock(lock)
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#define __libc_lock_unlock(lock)
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#define __libc_lock_define_initialized(static1, lock)
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#ifdef _MSC_VER
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#define __set_errno(val) _set_errno((val))
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#else
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#define __set_errno(val) (errno = (val))
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#endif
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#define weak_alias(arg1, arg2)
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#define srandom_r(seed, buf) __srandom_r((seed), (buf))
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#define random_r(buf, result) __random_r((buf), (result))
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#define initstate_r(seed, state, size, buf) \
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__initstate_r((seed), (state), (size), (buf))
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#define setstate_r(state, buf) __setstate_r((state), (buf))
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extern int __random_r (struct random_data *__restrict __buf,
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int32_t *__restrict __result);
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extern int __srandom_r (unsigned int __seed, struct random_data *__buf);
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extern int __initstate_r (unsigned int __seed, char *__restrict __statebuf,
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size_t __statelen,
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struct random_data *__restrict __buf);
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extern int __setstate_r (char *__restrict __statebuf,
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struct random_data *__restrict __buf);
|
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@ -1,422 +0,0 @@
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/*
|
||||
* Ported from GNU libc to Windows by Ron Koenderink, 2007
|
||||
*/
|
||||
|
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/*
|
||||
Copyright (C) 1995, 2005 Free Software Foundation
|
||||
|
||||
The GNU C Library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
The GNU C Library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the GNU C Library; if not, write to the Free
|
||||
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
|
||||
02111-1307 USA. */
|
||||
|
||||
/*
|
||||
Copyright (C) 1983 Regents of the University of California.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
4. Neither the name of the University nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGE.*/
|
||||
|
||||
/*
|
||||
* This is derived from the Berkeley source:
|
||||
* @(#)random.c 5.5 (Berkeley) 7/6/88
|
||||
* It was reworked for the GNU C Library by Roland McGrath.
|
||||
* Rewritten to be reentrant by Ulrich Drepper, 1995
|
||||
*/
|
||||
|
||||
//#include <limits.h>
|
||||
//#include <stddef.h>
|
||||
//#include <stdlib.h>
|
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#include "random.h"
|
||||
#include <errno.h>
|
||||
|
||||
/* An improved random number generation package. In addition to the standard
|
||||
rand()/srand() like interface, this package also has a special state info
|
||||
interface. The initstate() routine is called with a seed, an array of
|
||||
bytes, and a count of how many bytes are being passed in; this array is
|
||||
then initialized to contain information for random number generation with
|
||||
that much state information. Good sizes for the amount of state
|
||||
information are 32, 64, 128, and 256 bytes. The state can be switched by
|
||||
calling the setstate() function with the same array as was initialized
|
||||
with initstate(). By default, the package runs with 128 bytes of state
|
||||
information and generates far better random numbers than a linear
|
||||
congruential generator. If the amount of state information is less than
|
||||
32 bytes, a simple linear congruential R.N.G. is used. Internally, the
|
||||
state information is treated as an array of longs; the zeroth element of
|
||||
the array is the type of R.N.G. being used (small integer); the remainder
|
||||
of the array is the state information for the R.N.G. Thus, 32 bytes of
|
||||
state information will give 7 longs worth of state information, which will
|
||||
allow a degree seven polynomial. (Note: The zeroth word of state
|
||||
information also has some other information stored in it; see setstate
|
||||
for details). The random number generation technique is a linear feedback
|
||||
shift register approach, employing trinomials (since there are fewer terms
|
||||
to sum up that way). In this approach, the least significant bit of all
|
||||
the numbers in the state table will act as a linear feedback shift register,
|
||||
and will have period 2^deg - 1 (where deg is the degree of the polynomial
|
||||
being used, assuming that the polynomial is irreducible and primitive).
|
||||
The higher order bits will have longer periods, since their values are
|
||||
also influenced by pseudo-random carries out of the lower bits. The
|
||||
total period of the generator is approximately deg*(2**deg - 1); thus
|
||||
doubling the amount of state information has a vast influence on the
|
||||
period of the generator. Note: The deg*(2**deg - 1) is an approximation
|
||||
only good for large deg, when the period of the shift register is the
|
||||
dominant factor. With deg equal to seven, the period is actually much
|
||||
longer than the 7*(2**7 - 1) predicted by this formula. */
|
||||
|
||||
|
||||
|
||||
/* For each of the currently supported random number generators, we have a
|
||||
break value on the amount of state information (you need at least this many
|
||||
bytes of state info to support this random number generator), a degree for
|
||||
the polynomial (actually a trinomial) that the R.N.G. is based on, and
|
||||
separation between the two lower order coefficients of the trinomial. */
|
||||
|
||||
/* Linear congruential. */
|
||||
#define TYPE_0 0
|
||||
#define BREAK_0 8
|
||||
#define DEG_0 0
|
||||
#define SEP_0 0
|
||||
|
||||
/* x**7 + x**3 + 1. */
|
||||
#define TYPE_1 1
|
||||
#define BREAK_1 32
|
||||
#define DEG_1 7
|
||||
#define SEP_1 3
|
||||
|
||||
/* x**15 + x + 1. */
|
||||
#define TYPE_2 2
|
||||
#define BREAK_2 64
|
||||
#define DEG_2 15
|
||||
#define SEP_2 1
|
||||
|
||||
/* x**31 + x**3 + 1. */
|
||||
#define TYPE_3 3
|
||||
#define BREAK_3 128
|
||||
#define DEG_3 31
|
||||
#define SEP_3 3
|
||||
|
||||
/* x**63 + x + 1. */
|
||||
#define TYPE_4 4
|
||||
#define BREAK_4 256
|
||||
#define DEG_4 63
|
||||
#define SEP_4 1
|
||||
|
||||
|
||||
/* Array versions of the above information to make code run faster.
|
||||
Relies on fact that TYPE_i == i. */
|
||||
|
||||
#define MAX_TYPES 5 /* Max number of types above. */
|
||||
|
||||
struct random_poly_info
|
||||
{
|
||||
int seps[MAX_TYPES];
|
||||
int degrees[MAX_TYPES];
|
||||
};
|
||||
|
||||
static const struct random_poly_info random_poly_info =
|
||||
{
|
||||
{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 },
|
||||
{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
/* Initialize the random number generator based on the given seed. If the
|
||||
type is the trivial no-state-information type, just remember the seed.
|
||||
Otherwise, initializes state[] based on the given "seed" via a linear
|
||||
congruential generator. Then, the pointers are set to known locations
|
||||
that are exactly rand_sep places apart. Lastly, it cycles the state
|
||||
information a given number of times to get rid of any initial dependencies
|
||||
introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
|
||||
for default usage relies on values produced by this routine. */
|
||||
int
|
||||
__srandom_r (seed, buf)
|
||||
unsigned int seed;
|
||||
struct random_data *buf;
|
||||
{
|
||||
int type;
|
||||
int32_t *state;
|
||||
long int i;
|
||||
long int word;
|
||||
int32_t *dst;
|
||||
int kc;
|
||||
|
||||
if (buf == NULL)
|
||||
goto fail;
|
||||
type = buf->rand_type;
|
||||
if ((unsigned int) type >= MAX_TYPES)
|
||||
goto fail;
|
||||
|
||||
state = buf->state;
|
||||
/* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */
|
||||
if (seed == 0)
|
||||
seed = 1;
|
||||
state[0] = seed;
|
||||
if (type == TYPE_0)
|
||||
goto done;
|
||||
|
||||
dst = state;
|
||||
word = seed;
|
||||
kc = buf->rand_deg;
|
||||
for (i = 1; i < kc; ++i)
|
||||
{
|
||||
/* This does:
|
||||
state[i] = (16807 * state[i - 1]) % 2147483647;
|
||||
but avoids overflowing 31 bits. */
|
||||
long int hi = word / 127773;
|
||||
long int lo = word % 127773;
|
||||
word = 16807 * lo - 2836 * hi;
|
||||
if (word < 0)
|
||||
word += 2147483647;
|
||||
*++dst = word;
|
||||
}
|
||||
|
||||
buf->fptr = &state[buf->rand_sep];
|
||||
buf->rptr = &state[0];
|
||||
kc *= 10;
|
||||
while (--kc >= 0)
|
||||
{
|
||||
int32_t discard;
|
||||
(void) __random_r (buf, &discard);
|
||||
}
|
||||
|
||||
done:
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
return -1;
|
||||
}
|
||||
|
||||
weak_alias (__srandom_r, srandom_r)
|
||||
|
||||
/* Initialize the state information in the given array of N bytes for
|
||||
future random number generation. Based on the number of bytes we
|
||||
are given, and the break values for the different R.N.G.'s, we choose
|
||||
the best (largest) one we can and set things up for it. srandom is
|
||||
then called to initialize the state information. Note that on return
|
||||
from srandom, we set state[-1] to be the type multiplexed with the current
|
||||
value of the rear pointer; this is so successive calls to initstate won't
|
||||
lose this information and will be able to restart with setstate.
|
||||
Note: The first thing we do is save the current state, if any, just like
|
||||
setstate so that it doesn't matter when initstate is called.
|
||||
Returns a pointer to the old state. */
|
||||
int
|
||||
__initstate_r (seed, arg_state, n, buf)
|
||||
unsigned int seed;
|
||||
char *arg_state;
|
||||
size_t n;
|
||||
struct random_data *buf;
|
||||
{
|
||||
int32_t *old_state;
|
||||
int type;
|
||||
int degree;
|
||||
int separation;
|
||||
int32_t *state;
|
||||
|
||||
if (buf == NULL)
|
||||
goto fail;
|
||||
|
||||
old_state = buf->state;
|
||||
if (old_state != NULL)
|
||||
{
|
||||
int old_type = buf->rand_type;
|
||||
if (old_type == TYPE_0)
|
||||
old_state[-1] = TYPE_0;
|
||||
else
|
||||
old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
|
||||
}
|
||||
|
||||
if (n >= BREAK_3)
|
||||
type = n < BREAK_4 ? TYPE_3 : TYPE_4;
|
||||
else if (n < BREAK_1)
|
||||
{
|
||||
if (n < BREAK_0)
|
||||
{
|
||||
__set_errno (EINVAL);
|
||||
goto fail;
|
||||
}
|
||||
type = TYPE_0;
|
||||
}
|
||||
else
|
||||
type = n < BREAK_2 ? TYPE_1 : TYPE_2;
|
||||
|
||||
degree = random_poly_info.degrees[type];
|
||||
separation = random_poly_info.seps[type];
|
||||
|
||||
buf->rand_type = type;
|
||||
buf->rand_sep = separation;
|
||||
buf->rand_deg = degree;
|
||||
state = &((int32_t *) arg_state)[1]; /* First location. */
|
||||
/* Must set END_PTR before srandom. */
|
||||
buf->end_ptr = &state[degree];
|
||||
|
||||
buf->state = state;
|
||||
|
||||
__srandom_r (seed, buf);
|
||||
|
||||
state[-1] = TYPE_0;
|
||||
if (type != TYPE_0)
|
||||
state[-1] = (buf->rptr - state) * MAX_TYPES + type;
|
||||
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
__set_errno (EINVAL);
|
||||
return -1;
|
||||
}
|
||||
|
||||
weak_alias (__initstate_r, initstate_r)
|
||||
|
||||
/* Restore the state from the given state array.
|
||||
Note: It is important that we also remember the locations of the pointers
|
||||
in the current state information, and restore the locations of the pointers
|
||||
from the old state information. This is done by multiplexing the pointer
|
||||
location into the zeroth word of the state information. Note that due
|
||||
to the order in which things are done, it is OK to call setstate with the
|
||||
same state as the current state
|
||||
Returns a pointer to the old state information. */
|
||||
int
|
||||
__setstate_r (arg_state, buf)
|
||||
char *arg_state;
|
||||
struct random_data *buf;
|
||||
{
|
||||
int32_t *new_state = 1 + (int32_t *) arg_state;
|
||||
int type;
|
||||
int old_type;
|
||||
int32_t *old_state;
|
||||
int degree;
|
||||
int separation;
|
||||
|
||||
if (arg_state == NULL || buf == NULL)
|
||||
goto fail;
|
||||
|
||||
old_type = buf->rand_type;
|
||||
old_state = buf->state;
|
||||
if (old_type == TYPE_0)
|
||||
old_state[-1] = TYPE_0;
|
||||
else
|
||||
old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type;
|
||||
|
||||
type = new_state[-1] % MAX_TYPES;
|
||||
if (type < TYPE_0 || type > TYPE_4)
|
||||
goto fail;
|
||||
|
||||
buf->rand_deg = degree = random_poly_info.degrees[type];
|
||||
buf->rand_sep = separation = random_poly_info.seps[type];
|
||||
buf->rand_type = type;
|
||||
|
||||
if (type != TYPE_0)
|
||||
{
|
||||
int rear = new_state[-1] / MAX_TYPES;
|
||||
buf->rptr = &new_state[rear];
|
||||
buf->fptr = &new_state[(rear + separation) % degree];
|
||||
}
|
||||
buf->state = new_state;
|
||||
/* Set end_ptr too. */
|
||||
buf->end_ptr = &new_state[degree];
|
||||
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
__set_errno (EINVAL);
|
||||
return -1;
|
||||
}
|
||||
|
||||
weak_alias (__setstate_r, setstate_r)
|
||||
|
||||
/* If we are using the trivial TYPE_0 R.N.G., just do the old linear
|
||||
congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
|
||||
same in all the other cases due to all the global variables that have been
|
||||
set up. The basic operation is to add the number at the rear pointer into
|
||||
the one at the front pointer. Then both pointers are advanced to the next
|
||||
location cyclically in the table. The value returned is the sum generated,
|
||||
reduced to 31 bits by throwing away the "least random" low bit.
|
||||
Note: The code takes advantage of the fact that both the front and
|
||||
rear pointers can't wrap on the same call by not testing the rear
|
||||
pointer if the front one has wrapped. Returns a 31-bit random number. */
|
||||
|
||||
int
|
||||
__random_r (buf, result)
|
||||
struct random_data *buf;
|
||||
int32_t *result;
|
||||
{
|
||||
int32_t *state;
|
||||
|
||||
if (buf == NULL || result == NULL)
|
||||
goto fail;
|
||||
|
||||
state = buf->state;
|
||||
|
||||
if (buf->rand_type == TYPE_0)
|
||||
{
|
||||
int32_t val = state[0];
|
||||
val = ((state[0] * 1103515245) + 12345) & 0x7fffffff;
|
||||
state[0] = val;
|
||||
*result = val;
|
||||
}
|
||||
else
|
||||
{
|
||||
int32_t *fptr = buf->fptr;
|
||||
int32_t *rptr = buf->rptr;
|
||||
int32_t *end_ptr = buf->end_ptr;
|
||||
int32_t val;
|
||||
|
||||
val = *fptr += *rptr;
|
||||
/* Chucking least random bit. */
|
||||
*result = (val >> 1) & 0x7fffffff;
|
||||
++fptr;
|
||||
if (fptr >= end_ptr)
|
||||
{
|
||||
fptr = state;
|
||||
++rptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
++rptr;
|
||||
if (rptr >= end_ptr)
|
||||
rptr = state;
|
||||
}
|
||||
buf->fptr = fptr;
|
||||
buf->rptr = rptr;
|
||||
}
|
||||
return 0;
|
||||
|
||||
fail:
|
||||
__set_errno (EINVAL);
|
||||
return -1;
|
||||
}
|
||||
|
||||
weak_alias (__random_r, random_r)
|
|
@ -57,16 +57,10 @@
|
|||
|
||||
/* stdlib.h */
|
||||
#include <io.h>
|
||||
#define initstate(seed, state, size) \
|
||||
__initstate((seed), (state), (size))
|
||||
#define setstate(state) __setstate((state))
|
||||
#define srandom(seed) __srandom((seed))
|
||||
#define random() __random()
|
||||
|
||||
extern char *__initstate(unsigned seed, char *state, size_t size);
|
||||
extern long __random(void);
|
||||
extern char *__setstate(char *state);
|
||||
extern void __srandom(unsigned seed);
|
||||
extern char *initstate(unsigned seed, char *state, size_t size);
|
||||
extern long random(void);
|
||||
extern char *setstate(char *state);
|
||||
extern void srandom(unsigned seed);
|
||||
|
||||
/* sys/types.h */
|
||||
typedef unsigned short mode_t;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue