(nameofitem, produce, check, fire_dchrg, send_reacting_units_home,
do_map_set, upd_land, nav_check_atdest, produce, upd_ship): Remove unused parameters. Callers changed.
This commit is contained in:
parent
19acc1cd07
commit
42290db8c8
12 changed files with 48 additions and 55 deletions
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@ -78,8 +78,7 @@ static int get_dtotal(struct combat *def, struct emp_qelem *list,
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static int take_casualty(int combat_mode, struct combat *off,
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struct emp_qelem *olist);
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static void send_reacting_units_home(struct combat *def,
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struct emp_qelem *list);
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static void send_reacting_units_home(struct emp_qelem *list);
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static int take_def(int combat_mode, struct emp_qelem *list,
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struct combat *off, struct combat *def);
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@ -2075,7 +2074,7 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
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do_sneak(def, success);
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}
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send_reacting_units_home(def, dlist);
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send_reacting_units_home(dlist);
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/* putland the defending land */
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lnd_put(dlist, 0);
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@ -2214,7 +2213,7 @@ take_casualty(int combat_mode, struct combat *off, struct emp_qelem *olist)
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/* Send reacting defense units back to where they came from (at no mob cost) */
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static void
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send_reacting_units_home(struct combat *def, struct emp_qelem *list)
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send_reacting_units_home(struct emp_qelem *list)
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{
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struct emp_qelem *qp, *next;
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struct llist *llp;
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