(nameofitem, produce, check, fire_dchrg, send_reacting_units_home,
do_map_set, upd_land, nav_check_atdest, produce, upd_ship): Remove unused parameters. Callers changed.
This commit is contained in:
parent
19acc1cd07
commit
42290db8c8
12 changed files with 48 additions and 55 deletions
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@ -336,7 +336,7 @@ extern int num_shipsatxy(coord, coord, int, int);
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extern int islist(s_char *);
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/* src/lib/subs/mission.c */
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extern s_char *mission_name(short);
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extern s_char *nameofitem(s_char *, struct genitem *, int);
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extern s_char *nameofitem(struct genitem *, int);
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extern int collateral_damage(coord, coord, int, struct emp_qelem *);
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extern int mission_pln_equip(struct plist *, struct ichrstr *, int,
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s_char);
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@ -604,7 +604,7 @@ extern int upd_slmilcosts(natid, int);
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extern void prepare_sects(int, int *);
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extern int bank_income(struct sctstr *, int);
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/* produce.c */
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extern int produce(struct natstr *, struct sctstr *, int *, int, int, int,
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extern int produce(struct natstr *, struct sctstr *, int *, int, int,
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int, int *, int *);
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/* removewants.c */
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extern int update_removewants(void);
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@ -320,7 +320,7 @@ mission(void)
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mission == MI_DSUPPORT || mission == MI_INTERDICT ||
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mission == MI_AIR_DEFENSE) {
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pr("%s on %s mission, centered on %s, radius %d\n",
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nameofitem(buf, gp, type), mission_name(mission),
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nameofitem(gp, type), mission_name(mission),
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xyas(x, y, player->cnum), gp->radius);
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} else if (mission == MI_RESERVE) {
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int plus = 2;
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@ -336,9 +336,9 @@ mission(void)
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}
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pr("%s on %s mission with maximum reaction radius %d\n",
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nameofitem(buf, gp, type), mission_name(mission), plus);
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nameofitem(gp, type), mission_name(mission), plus);
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} else if (mission) {
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pr("%s on %s mission\n", nameofitem(buf, gp, type),
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pr("%s on %s mission\n", nameofitem(gp, type),
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mission_name(mission));
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}
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@ -60,7 +60,7 @@ static void repo_header(void);
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static void repo_list(struct stats *stat, natid cn, struct natstr *natp);
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static int check(s_char *buf, double theirs, double min, double max,
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int shift, int what, int tolerance);
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int shift, int tolerance);
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int
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repo(void)
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@ -203,23 +203,23 @@ printdiff(int mystat, double ours, struct natstr *natp, int what)
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}
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if (tolerance > 2 * ours)
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tolerance = (int)(2 * ours);
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if (check(buf, theirs, 2 * ours, -1.0, shift, what, tolerance)) ;
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else if (check(buf, theirs, 1.5 * ours, 2.0 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, 1.2 * ours, 1.5 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, 1.1 * ours, 1.2 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 1.1, 1.1 * ours, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 1.2, ours / 1.1, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 1.5, ours / 1.2, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, ours / 2.0, ours / 1.5, shift, what,
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tolerance)) ;
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else if (check(buf, theirs, -1.0, ours / 2.0, shift, what,
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tolerance)) ;
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if (check(buf, theirs, 2 * ours, -1.0, shift, tolerance))
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;
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else if (check(buf, theirs, 1.5 * ours, 2.0 * ours, shift, tolerance))
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;
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else if (check(buf, theirs, 1.2 * ours, 1.5 * ours, shift, tolerance))
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;
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else if (check(buf, theirs, 1.1 * ours, 1.2 * ours, shift, tolerance))
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;
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else if (check(buf, theirs, ours / 1.1, 1.1 * ours, shift, tolerance))
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;
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else if (check(buf, theirs, ours / 1.2, ours / 1.1, shift, tolerance))
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;
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else if (check(buf, theirs, ours / 1.5, ours / 1.2, shift, tolerance))
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;
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else if (check(buf, theirs, ours / 2.0, ours / 1.5, shift, tolerance))
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;
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else if (check(buf, theirs, -1.0, ours / 2.0, shift, tolerance)) ;
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else
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sprintf(buf, " n/a");
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} else
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@ -230,7 +230,7 @@ printdiff(int mystat, double ours, struct natstr *natp, int what)
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static int
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check(s_char *buf, double theirs, double min, double max, int shift,
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int what, int tolerance)
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int tolerance)
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{
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double shove;
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@ -53,8 +53,7 @@ static void anti_torp(int f, int ntorping, int vshipown);
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static int candchrg(struct shpstr *, struct shpstr *);
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static int canshoot(struct shpstr *, struct shpstr *);
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static int cantorp(struct shpstr *, struct shpstr *);
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static void fire_dchrg(struct shpstr *sp, struct shpstr *targ, int range,
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int ntargets);
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static void fire_dchrg(struct shpstr *sp, struct shpstr *targ, int ntargets);
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static int fire_torp(struct shpstr *, struct shpstr *, int, int);
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int
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@ -282,9 +281,9 @@ anti_torp(int f, int ntorping, int vshipown)
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/* Try torping.. if we can, maybe we can fire */
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if (!fire_torp(&dd, &sub, range, ntorping))
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if (candchrg(&dd, &sub))
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fire_dchrg(&dd, &sub, range, ntorping);
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fire_dchrg(&dd, &sub, ntorping);
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} else
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fire_dchrg(&dd, &sub, range, ntorping);
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fire_dchrg(&dd, &sub, ntorping);
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}
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}
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@ -343,7 +342,7 @@ candchrg(struct shpstr *a, struct shpstr *b)
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}
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static void
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fire_dchrg(struct shpstr *sp, struct shpstr *targ, int range, int ntargets)
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fire_dchrg(struct shpstr *sp, struct shpstr *targ, int ntargets)
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{
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int dam;
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int shells;
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@ -78,8 +78,7 @@ static int get_dtotal(struct combat *def, struct emp_qelem *list,
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static int take_casualty(int combat_mode, struct combat *off,
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struct emp_qelem *olist);
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static void send_reacting_units_home(struct combat *def,
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struct emp_qelem *list);
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static void send_reacting_units_home(struct emp_qelem *list);
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static int take_def(int combat_mode, struct emp_qelem *list,
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struct combat *off, struct combat *def);
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@ -2075,7 +2074,7 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
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do_sneak(def, success);
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}
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send_reacting_units_home(def, dlist);
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send_reacting_units_home(dlist);
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/* putland the defending land */
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lnd_put(dlist, 0);
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@ -2214,7 +2213,7 @@ take_casualty(int combat_mode, struct combat *off, struct emp_qelem *olist)
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/* Send reacting defense units back to where they came from (at no mob cost) */
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static void
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send_reacting_units_home(struct combat *def, struct emp_qelem *list)
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send_reacting_units_home(struct emp_qelem *list)
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{
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struct emp_qelem *qp, *next;
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struct llist *llp;
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@ -43,8 +43,7 @@
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* 2 = update only bmap with force
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*/
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static int do_map_set(natid cnum, s_char *map, coord x, coord y,
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s_char t, int force, int sync);
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static int do_map_set(s_char *map, coord x, coord y, s_char t, int force);
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int
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map_set(natid cnum, coord x, coord y, s_char t, int only_bmap)
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@ -54,17 +53,15 @@ map_set(natid cnum, coord x, coord y, s_char t, int only_bmap)
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if (!t)
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return 0;
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if (!only_bmap)
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set |= do_map_set(cnum, ef_ptr(EF_MAP, cnum), x, y, t, 0, 0);
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set |=
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do_map_set(cnum, ef_ptr(EF_BMAP, cnum), x, y, t, only_bmap > 1, 1);
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set |= do_map_set(ef_ptr(EF_MAP, cnum), x, y, t, 0);
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set |= do_map_set(ef_ptr(EF_BMAP, cnum), x, y, t, only_bmap > 1);
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return set;
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}
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static int
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do_map_set(natid cnum, s_char *map, coord x, coord y, s_char t, int force,
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int sync)
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do_map_set(s_char *map, coord x, coord y, s_char t, int force)
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{
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int id;
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s_char ot;
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@ -844,7 +844,7 @@ cando(int mission, int type)
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}
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s_char *
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nameofitem(s_char *buf, struct genitem *gp, int type)
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nameofitem(struct genitem *gp, int type)
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{
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switch (type) {
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case EF_SHIP:
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@ -912,7 +912,6 @@ show_mission(int type, struct nstr_item *np)
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int size, first = 1, radius;
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s_char *block;
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struct genitem *gp;
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s_char buf[128];
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size = max(sizeof(struct lndstr), sizeof(struct plnstr));
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size = max(size, sizeof(struct shpstr));
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pr("Thing x,y op-sect rad mission\n");
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first = 0;
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}
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pr("%-25s", nameofitem(buf, gp, type));
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pr("%-25s", nameofitem(gp, type));
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pr(" %7s", xyas(gp->x, gp->y, player->cnum));
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if (gp->mission == MI_INTERDICT || gp->mission == MI_SUPPORT ||
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gp->mission == MI_OSUPPORT ||
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@ -61,7 +61,7 @@ int mil_dbl_pay;
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static int landrepair(register struct lndstr *, int *, struct natstr *,
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int *, int);
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static void upd_land(register struct lndstr *lp, int landno, register int etus,
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static void upd_land(register struct lndstr *lp, register int etus,
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struct natstr *np, int *bp, int build);
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int
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}
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np = getnatp(lp->lnd_own);
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start_money = np->nat_money;
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upd_land(lp, n, etus, np, bp, build);
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upd_land(lp, etus, np, bp, build);
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lnd_money[lp->lnd_own] += np->nat_money - start_money;
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if ((build && (np->nat_money != start_money)) || (!build))
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k++;
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}
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static void
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upd_land(register struct lndstr *lp, int landno, register int etus,
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upd_land(register struct lndstr *lp, register int etus,
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struct natstr *np, int *bp, int build)
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/* build = 1, maintain = 0 */
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{
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@ -86,7 +86,7 @@ scuttle_it(register struct shpstr *sp)
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}
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static void
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nav_check_atdest(register struct shpstr *sp, struct mchrstr *mcp)
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nav_check_atdest(register struct shpstr *sp)
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{
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if ((sp->shp_x == sp->shp_destx[0]) && (sp->shp_y == sp->shp_desty[0])) {
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if ((sp->shp_destx[0] == sp->shp_destx[1]) &&
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@ -319,7 +319,7 @@ nav_ship(register struct shpstr *sp)
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*/
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/* Ship not sunk */
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if (sp->shp_own)
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nav_check_atdest(sp, mcp);
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nav_check_atdest(sp);
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}
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quit = 0; /* stop loop */
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@ -55,7 +55,7 @@ s_char *levelnames[] =
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int
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produce(struct natstr *np, struct sctstr *sp, int *vec, int work,
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int sctwork, int desig, int neweff, int *cost, int *amount)
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int desig, int neweff, int *cost, int *amount)
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{
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register struct pchrstr *product;
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int vtype;
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@ -482,14 +482,13 @@ produce_sect(int natnum, int etu, int *bp, long int (*p_sect)[2],
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}
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/*
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* now do the production (if sector effic >= 60%)
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* now do the production (if sector effic >= 60%)
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*/
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if (neweff >= 60) {
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if (np->nat_money > 0 && dchr[desig].d_prd)
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work -=
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produce(np, sp, vec, work, sctwork, desig, neweff,
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&pcost, &amount);
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produce(np, sp, vec, work, desig, neweff, &pcost, &amount);
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}
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pt_bg_nmbr(bp, sp, I_MAX + 1, work);
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@ -59,7 +59,7 @@
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static int shiprepair(register struct shpstr *, int *, struct natstr *,
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int *, int);
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static void upd_ship(register struct shpstr *, int, register int,
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static void upd_ship(register struct shpstr *, register int,
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struct natstr *, int *, int);
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int
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@ -90,7 +90,7 @@ prod_ship(int etus, int natnum, int *bp, int build)
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bp_clear_cachepath();
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bp_enable_cachepath();
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}
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upd_ship(sp, n, etus, np, bp, build);
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upd_ship(sp, etus, np, bp, build);
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if (build && !player->simulation) /* make sure to only autonav once */
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nav_ship(sp); /* autonav the ship */
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sea_money[sp->shp_own] += np->nat_money - start_money;
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}
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static void
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upd_ship(register struct shpstr *sp, int shipno, register int etus,
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upd_ship(register struct shpstr *sp, register int etus,
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struct natstr *np, int *bp, int build)
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/* build = 1, maintain = 0 */
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{
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