Update change log for 4.3.29
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Changes to Empire 4.3.29 - Sun Jan 15 19:43:36 CET 2012
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* drop and fly from carrier could fail to load last civilian or
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military.
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* Telegram and announcement changes:
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- wire no longer loops to show announcements that arrived while
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waiting for the player to confirm deletion.
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- At most five seconds worth of messages are now squashed together
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into one. Before, only the time between adjacent telegrams was
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limited, not the total time.
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- When telegrams arrived while read was waiting for the player to
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confirm deletion, and we then showed them, we nevertheless
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claimed "you have new telegrams" before the next command prompt.
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Only with toggle inform off. Known bug since Empire 2.
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- Fix read not to clobber asynchronous notification of telegrams
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arriving while waiting for the player to confirm deletion.
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- Fix wire not to reset number of pending telegrams with toggle
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inform on. Broken when Empire 2 introduced toggle inform.
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- The number of pending announcements was off when announcements
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were squashed together.
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- More careful error handling and logging.
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* Ensure all of an update's output goes into a single production
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report:
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- Avoid splitting it up when the update is slow. Empire 2 already
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did that for the number of pending telegrams, but not for read.
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- Don't turn parts of it into BULLETINs. Autonav and sail could do
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that since Empire 2.
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* files now creates POGO with user interface flags beep, coastwatch,
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sonar and techlists set, for consistency with add.
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* Change newcap back to not wiping the country (it wiped since
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4.3.12). Additionally, leave levels and telegrams alone.
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* Changes to deity command add:
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- Require confirmation for unadvisable actions.
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- Refuse to touch a country while it's being played.
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- Don't crash on negative country number.
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- Create deities with money, just like files creates POGO.
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- Always reset the country completely, not just when adding a
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player or a visitor.
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- Rename argument "new" to "player". Keep recognizing "new" for
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now, but deprecate it.
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- Drop argument "active". If you really want to create a player
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country without a capital, add the player country normally, then
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activate it with edit instead of newcap.
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- Drop the obscure sector check and wipe option. If you really
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need to wipe out a country, there's much more to wipe than just
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sectors.
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- Drop the undocumented land unit destruction feature.
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* Permit no-op country name change again. Accidentally outlawed in
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4.3.20.
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* Plug a few minor memory and file descriptor leaks.
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* Fix use-after-free when plane gets shot down in dogfight. Broken
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in 4.3.27.
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* Code cleanup.
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* Info page and manual page fixes.
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Changes to Empire 4.3.28 - Sat Jul 16 11:30:53 UTC 2011
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* Don't let POGO (#0) navigate dead ships, and march dead land units.
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The ghosts even got sighted and interdicted, and could hit mines.
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