New journal event "output"
Redundant information, but incredibly useful when you want to figure out what happened without a (still nonexistent) journal replay tool. The redundancy could help making a journal replay tool more robust. To enable, set econfig key keep_journal to at least 2. Output events are *not* flushed to disk immediately.
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5 changed files with 68 additions and 4 deletions
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@ -89,6 +89,9 @@ EMPCFBOTH("port", loginport, char *, NSC_STRING, KM_INTERNAL,
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"TCP port the server will bind")
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EMPCFBOTH("keep_journal", keep_journal, int, NSC_INT, KM_INTERNAL,
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"Enable journal log file")
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EMPCF_COMMENT("# 0 - Disabled\n"
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"# 1 - Enabled, player output suppressed\n"
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"# 2 - Enabled, log everything (big; rotating & compressing advised)\n")
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EMPCFBOTH("post_crash_dump_hook", post_crash_dump_hook, char *, NSC_STRING, KM_INTERNAL,
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"Shell command run right after a crash dump, in the game's data directory")
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EMPCFBOTH("privname", privname, char *, NSC_STRING, 0,
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