edit: Report flags change properly

Print a message, send bulletin to owner.  Affects ship key 'W', land
unit key 'W', and plane key 'f'.  The message is necessary to give the
deity a chance to catch unexpected changes, e.g. a player modifying
retreat conditions right before the deity edits them.  Watching out
for such changes is especially important with non-interactive edit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2013-02-03 15:10:46 +01:00
parent ef2e2d08a2
commit 4aa2f071ba
5 changed files with 86 additions and 1 deletions

View file

@ -35,6 +35,7 @@
#include "item.h"
#include "nat.h"
#include "types.h"
extern void report_god_takes(char *, char *, natid);
extern void report_god_gives(char *, char *, natid);
@ -48,6 +49,8 @@ extern void divine_unit_change(struct empobj *, char *, int, int, char *, ...)
ATTRIBUTE((format (printf, 5, 6)));
#define divine_unit_change_quiet(unit, name, change, ...) \
divine_unit_change((unit), (name), -(change), 0, __VA_ARGS__)
extern void divine_flag_change(struct empobj *, char *, int, int,
struct symbol *);
extern void report_divine_gift(natid, struct ichrstr *, int, char *);
#endif