edit: Report flags change properly

Print a message, send bulletin to owner.  Affects ship key 'W', land
unit key 'W', and plane key 'f'.  The message is necessary to give the
deity a chance to catch unexpected changes, e.g. a player modifying
retreat conditions right before the deity edits them.  Watching out
for such changes is especially important with non-interactive edit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2013-02-03 15:10:46 +01:00
parent ef2e2d08a2
commit 4aa2f071ba
5 changed files with 86 additions and 1 deletions

View file

@ -844,6 +844,8 @@ edit_ship(struct shpstr *ship, char *key, char *p)
strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
break;
case 'W':
divine_flag_change((struct empobj *)ship, "Retreat conditions",
ship->shp_rflags, arg, retreat_flags);
ship->shp_rflags = arg;
break;
case 'c':
@ -938,6 +940,8 @@ edit_land(struct lndstr *land, char *key, char *p)
strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
break;
case 'W':
divine_flag_change((struct empobj *)land, "Retreat condition",
land->lnd_rflags, arg, retreat_flags);
land->lnd_rflags = arg;
break;
case 'c':
@ -1025,6 +1029,8 @@ edit_plane(struct plnstr *plane, char *key, char *p)
plane->pln_land = arg;
break;
case 'f':
divine_flag_change((struct empobj *)plane, "Flags",
plane->pln_flags, arg, plane_flags);
plane->pln_flags = arg;
break;
default: