Belatedly remove BIG_CITY and DEFENSE_INFRA.

This commit is contained in:
Markus Armbruster 2006-07-11 18:47:42 +00:00
parent 2119e557dc
commit 4c266e73ed

View file

@ -28,14 +28,11 @@ The following options were introduced in the Empire2 Server:
HIDDEN: Hides information about countries you haven't contacted HIDDEN: Hides information about countries you haven't contacted
LOSE_CONTACT: In HIDDEN, lose contact after a few updates LOSE_CONTACT: In HIDDEN, lose contact after a few updates
BIG_CITY: 'c' sectors cost $, lcm, hcm to build and hold 10x civs
INTERDICT_ATT: Interdict units & mil as they move in after an attack INTERDICT_ATT: Interdict units & mil as they move in after an attack
The following options were introduced in the Empire4 Server: The following options were introduced in the Empire4 Server:
BRIDGETOWERS: You can build bridge towers, which allow you to build BRIDGETOWERS: You can build bridge towers, which allow you to build
bridges from them. bridges from them.
DEFENSE_INFRA: Use the new defensive infrastructure. Otherwise, use
sector efficiency for defensive values.
GODNEWS: The world is told via news when deities are giving or taking GODNEWS: The world is told via news when deities are giving or taking
things from players. things from players.
GUINEA_PIGS: Experimental stuff not ready for prime time. Enable at your GUINEA_PIGS: Experimental stuff not ready for prime time. Enable at your