Belatedly remove BIG_CITY and DEFENSE_INFRA.
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@ -28,14 +28,11 @@ The following options were introduced in the Empire2 Server:
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HIDDEN: Hides information about countries you haven't contacted
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HIDDEN: Hides information about countries you haven't contacted
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LOSE_CONTACT: In HIDDEN, lose contact after a few updates
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LOSE_CONTACT: In HIDDEN, lose contact after a few updates
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BIG_CITY: 'c' sectors cost $, lcm, hcm to build and hold 10x civs
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INTERDICT_ATT: Interdict units & mil as they move in after an attack
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INTERDICT_ATT: Interdict units & mil as they move in after an attack
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The following options were introduced in the Empire4 Server:
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The following options were introduced in the Empire4 Server:
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BRIDGETOWERS: You can build bridge towers, which allow you to build
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BRIDGETOWERS: You can build bridge towers, which allow you to build
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bridges from them.
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bridges from them.
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DEFENSE_INFRA: Use the new defensive infrastructure. Otherwise, use
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sector efficiency for defensive values.
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GODNEWS: The world is told via news when deities are giving or taking
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GODNEWS: The world is told via news when deities are giving or taking
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things from players.
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things from players.
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GUINEA_PIGS: Experimental stuff not ready for prime time. Enable at your
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GUINEA_PIGS: Experimental stuff not ready for prime time. Enable at your
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