(natstr): Member nat_connected is inappropriate, because it is

transient server state, not persistent game state.  Remove.
(player_main, edit): Remove uses.
(coun): Use getplayer() instead of nat_connected.  Delete the message
on command being out of order.
This commit is contained in:
Markus Armbruster 2005-10-02 17:01:15 +00:00
parent ed5ba9fe3e
commit 4f1ebae4b7
6 changed files with 5 additions and 20 deletions

View file

@ -203,7 +203,6 @@ add(void)
*natp->nat_hostname = '\0';
*natp->nat_userid = '\0';
natp->nat_btu = 0;
natp->nat_connected = 0;
natp->nat_reserve = 0;
natp->nat_tgms = 0;
natp->nat_ystart = 0;