(natstr): Member nat_connected is inappropriate, because it is

transient server state, not persistent game state.  Remove.
(player_main, edit): Remove uses.
(coun): Use getplayer() instead of nat_connected.  Delete the message
on command being out of order.
This commit is contained in:
Markus Armbruster 2005-10-02 17:01:15 +00:00
parent ed5ba9fe3e
commit 4f1ebae4b7
6 changed files with 5 additions and 20 deletions

View file

@ -314,7 +314,6 @@ prnat(natid n)
return;
pr("Country #: %2d\n", n);
pr("Name <n>: %-20s\t", np->nat_cnam);
pr("Connected: %d\n", np->nat_connected);
pr("Representative <r>: %-20s\n", np->nat_pnam);
pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
pr("Reserves <m>: %5ld\n", np->nat_reserve);