Remove a bunch of redundant casts.

This commit is contained in:
Markus Armbruster 2005-06-12 06:31:48 +00:00
parent ee6d72f3b8
commit 4f59fc9967
125 changed files with 417 additions and 432 deletions

View file

@ -101,7 +101,7 @@ arm(void)
nuketype = i;
nukenum = -1;
snxtitem_all(&ni, EF_NUKE);
while (nxtitem(&ni, (s_char *)&nuke)) {
while (nxtitem(&ni, &nuke)) {
if (nuke.nuk_own != player->cnum)
continue;
if (nuke.nuk_x != pl.pln_x || nuke.nuk_y != pl.pln_y)