Remove a bunch of redundant casts.

This commit is contained in:
Markus Armbruster 2005-06-12 06:31:48 +00:00
parent ee6d72f3b8
commit 4f59fc9967
125 changed files with 417 additions and 432 deletions

View file

@ -51,7 +51,7 @@ carg(void)
if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
return RET_SYN;
nships = 0;
while (nxtitem(&ni, (s_char *)&ship)) {
while (nxtitem(&ni, &ship)) {
if (ship.shp_own == 0)
continue;
if ((player->cnum != ship.shp_own) && !player->god)
@ -104,7 +104,7 @@ lcarg(void)
if (!snxtitem(&ni, EF_LAND, player->argp[1]))
return RET_SYN;
nunits = 0;
while (nxtitem(&ni, (s_char *)&land)) {
while (nxtitem(&ni, &land)) {
if (!land.lnd_own)
continue;
if ((player->cnum != land.lnd_own) && !player->god)