Remove a bunch of redundant casts.

This commit is contained in:
Markus Armbruster 2005-06-12 06:31:48 +00:00
parent ee6d72f3b8
commit 4f59fc9967
125 changed files with 417 additions and 432 deletions

View file

@ -59,7 +59,7 @@ fort(void)
if (fort_amt > land_mob_max)
fort_amt = land_mob_max;
nunits = 0;
while (nxtitem(&ni, (s_char *)&land)) {
while (nxtitem(&ni, &land)) {
if (!player->owner || land.lnd_own == 0)
continue;
if (land.lnd_type < 0 || land.lnd_type > lnd_maxno) {