Remove a bunch of redundant casts.
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125 changed files with 417 additions and 432 deletions
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@ -55,7 +55,7 @@ nuke(void)
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if (!snxtitem(&nstr, EF_NUKE, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&nstr, (s_char *)&nuk)) {
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while (nxtitem(&nstr, &nuk)) {
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if (!player->god && !player->owner)
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continue;
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if (nuk.nuk_own == 0)
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