Remove a bunch of redundant casts.
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ee6d72f3b8
commit
4f59fc9967
125 changed files with 417 additions and 432 deletions
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@ -83,7 +83,7 @@ orde(void)
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if (!snxtitem(&nb, EF_SHIP, player->argp[1]))
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return RET_SYN;
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while (!player->aborted && nxtitem(&nb, (s_char *)(&ship))) {
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while (!player->aborted && nxtitem(&nb, (&ship))) {
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if (!player->owner || ship.shp_own == 0)
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continue;
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if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
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@ -370,7 +370,7 @@ qorde(void)
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if (!snxtitem(&nb, EF_SHIP, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&nb, (s_char *)(&ship))) {
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while (nxtitem(&nb, (&ship))) {
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if (!player->owner || ship.shp_own == 0)
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continue;
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if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
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@ -444,7 +444,7 @@ sorde(void)
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if (!snxtitem(&nb, EF_SHIP, player->argp[1]))
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return RET_SYN;
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while (nxtitem(&nb, (s_char *)(&ship))) {
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while (nxtitem(&nb, (&ship))) {
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if (!player->owner || ship.shp_own == 0)
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continue;
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if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
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