Remove a bunch of redundant casts.

This commit is contained in:
Markus Armbruster 2005-06-12 06:31:48 +00:00
parent ee6d72f3b8
commit 4f59fc9967
125 changed files with 417 additions and 432 deletions

View file

@ -48,7 +48,7 @@ show_sail(struct nstr_item *nstr)
int count = 0;
struct shpstr ship;
while (nxtitem(nstr, (s_char *)&ship)) {
while (nxtitem(nstr, &ship)) {
if (!player->owner || ship.shp_own == 0)
continue;
if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
@ -100,7 +100,7 @@ cmd_unsail_ship(struct nstr_item *nstr)
struct shpstr ship;
int count = 0;
while (nxtitem(nstr, (s_char *)&ship)) {
while (nxtitem(nstr, &ship)) {
if (!player->owner || ship.shp_own == 0)
continue;
if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
@ -124,7 +124,7 @@ cmd_sail_ship(struct nstr_item *nstr)
struct shpstr ship;
char navpath[MAX_PATH_LEN];
while (!player->aborted && nxtitem(nstr, (s_char *)&ship)) {
while (!player->aborted && nxtitem(nstr, &ship)) {
if (!player->owner || ship.shp_own == 0)
continue;
if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {