Remove a bunch of redundant casts.

This commit is contained in:
Markus Armbruster 2005-06-12 06:31:48 +00:00
parent ee6d72f3b8
commit 4f59fc9967
125 changed files with 417 additions and 432 deletions

View file

@ -90,7 +90,7 @@ set(void)
type = EF_LAND;
if (!snxtitem(&ni, type, player->argp[2]))
return RET_SYN;
while (nxtitem(&ni, (char *)&item)) {
while (nxtitem(&ni, &item)) {
if (!player->owner && !player->god)
continue;
getsect(item.gen.trg_x, item.gen.trg_y, &sect);
@ -113,7 +113,7 @@ set(void)
foundslot = -1;
freeslot = -1;
snxtitem_all(&ni_trade, EF_TRADE);
while (nxtitem(&ni_trade, (char *)&trade)) {
while (nxtitem(&ni_trade, &trade)) {
if (trade.trd_owner == 0)
freeslot = ni_trade.cur;
if (trade.trd_unitid == ni.cur && trade.trd_type == type) {