Remove a bunch of redundant casts.
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parent
ee6d72f3b8
commit
4f59fc9967
125 changed files with 417 additions and 432 deletions
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@ -1020,7 +1020,7 @@ ask_olist(int combat_mode, struct combat *off, struct combat *def,
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maxland = def->shp_mcp->m_nland;
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snxtitem_xy(&ni, EF_LAND, off->x, off->y);
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while (nxtitem(&ni, (s_char *)&land)) {
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while (nxtitem(&ni, &land)) {
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if (land.lnd_own != player->cnum)
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continue;
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if (land.lnd_effic < LAND_MINEFF)
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@ -1111,7 +1111,7 @@ ask_olist(int combat_mode, struct combat *off, struct combat *def,
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land_answer[(int)land.lnd_army] != 'Y')
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continue;
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}
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if (!(llp = (struct llist *)malloc(sizeof(struct llist)))) {
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if (!(llp = malloc(sizeof(struct llist)))) {
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logerror("Malloc failed in attack!\n");
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abort_attack();
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return;
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@ -1257,7 +1257,7 @@ get_dlist(struct combat *def, struct emp_qelem *list, int a_spy,
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lists. Spies try to hide, trains get trapped and can be boarded. */
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snxtitem_xy(&ni, EF_LAND, def->x, def->y);
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while (nxtitem(&ni, (s_char *)&land)) {
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while (nxtitem(&ni, &land)) {
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if (!land.lnd_own)
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continue;
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if (land.lnd_own != def->own)
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@ -1276,7 +1276,7 @@ get_dlist(struct combat *def, struct emp_qelem *list, int a_spy,
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"Scouts report defending unit:");
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continue;
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}
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if (!(llp = (struct llist *)malloc(sizeof(struct llist)))) {
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if (!(llp = malloc(sizeof(struct llist)))) {
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logerror("Malloc failed in attack!\n");
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abort_attack();
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return 0;
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@ -1498,7 +1498,7 @@ put_land(struct emp_qelem *list)
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putland(llp->land.lnd_uid, &llp->land);
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if (llp->land.lnd_own != player->cnum) {
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emp_remque((struct emp_qelem *)llp);
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free((s_char *)llp);
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free(llp);
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} else
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get_land(A_ATTACK, 0, llp->land.lnd_uid, llp, 0);
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}
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@ -1543,7 +1543,7 @@ att_reacting_units(struct combat *def, struct emp_qelem *list, int a_spy,
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else
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dtotal = 0;
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snxtitem_all(&ni, EF_LAND);
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while (nxtitem(&ni, (s_char *)&land) &&
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while (nxtitem(&ni, &land) &&
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(dtotal + new_land * eff < (int)(1.2 * (float)ototal))) {
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if (!land.lnd_own)
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continue;
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