Remove a bunch of redundant casts.

This commit is contained in:
Markus Armbruster 2005-06-12 06:31:48 +00:00
parent ee6d72f3b8
commit 4f59fc9967
125 changed files with 417 additions and 432 deletions

View file

@ -101,7 +101,7 @@ retreat_ship(struct shpstr *sp, s_char code)
buf[0] = sp->shp_fleet;
buf[1] = 0;
snxtitem(&ni, EF_SHIP, buf);
while (nxtitem(&ni, (s_char *)&ship))
while (nxtitem(&ni, &ship))
if ((ship.shp_fleet == buf[0]) &&
(ship.shp_own == sp->shp_own)) {
if (ship.shp_uid == sp->shp_uid) {
@ -402,7 +402,7 @@ retreat_land(struct lndstr *lp, s_char code)
buf[0] = lp->lnd_army;
buf[1] = 0;
snxtitem(&ni, EF_SHIP, buf);
while (nxtitem(&ni, (s_char *)&land))
while (nxtitem(&ni, &land))
if ((land.lnd_army == buf[0]) && (land.lnd_own == lp->lnd_own)) {
if (land.lnd_uid == lp->lnd_uid) {
retreat_land1(lp, code, 1);