update: Drop redundant bp_put_items() parameter vec[]

All its callers pass sp->sct_item, so use that.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2016-06-03 20:58:54 +02:00
parent cd418e0686
commit 51c5c65654
3 changed files with 10 additions and 10 deletions

View file

@ -288,7 +288,7 @@ produce_sect(struct natstr *np, int etu, struct bp *bp, int p_sect[][2])
work = 0;
do_feed(sp, np, sp->sct_item, &work, etu);
bp_put_items(bp, sp, sp->sct_item);
bp_put_items(bp, sp);
if (sp->sct_off || np->nat_money < 0)
continue;
@ -310,7 +310,7 @@ produce_sect(struct natstr *np, int etu, struct bp *bp, int p_sect[][2])
if ((sp->sct_effic < 100 || sp->sct_type != sp->sct_newtype) &&
np->nat_money >= 0) {
neweff = upd_buildeff(sp, &work, sp->sct_item, &desig, &cost);
bp_put_items(bp, sp, sp->sct_item);
bp_put_items(bp, sp);
p_sect[SCT_EFFIC][0]++;
p_sect[SCT_EFFIC][1] += cost;
if (!player->simulation) {
@ -326,7 +326,7 @@ produce_sect(struct natstr *np, int etu, struct bp *bp, int p_sect[][2])
p_sect[desig][1] += ecost;
if (!player->simulation)
np->nat_money -= ecost;
bp_put_items(bp, sp, sp->sct_item);
bp_put_items(bp, sp);
}
/*
@ -337,7 +337,7 @@ produce_sect(struct natstr *np, int etu, struct bp *bp, int p_sect[][2])
if (np->nat_money >= 0 && dchr[desig].d_prd >= 0)
work -= produce(np, sp, sp->sct_item, work, desig, neweff,
&pcost, &amount);
bp_put_items(bp, sp, sp->sct_item);
bp_put_items(bp, sp);
}
bp_put_avail(bp, sp, work);