Remove budget priorities:
(budg, player_coms): Remove command arguments. (PRI_SMAINT, PRI_PMAINT, PRI_LMAINT, PRI_SBUILD, PRI_PBUILD) (PRI_LBUILD, PRI_MAX): Remove. (natstr): Remove member nat_priorities. (add, main): Remove its initialization. (budg, cal_call, prexpense, prod, update_main, upd_land, upd_plane) (upd_buildeff, produce_sect, upd_ship): Simplify. (produce_sect): Last parameter now superflous, remove & simplify. (change_prio, do_prod): Unused, remove. (budg): Move land units output down, to match update sequence.
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14 changed files with 170 additions and 449 deletions
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@ -323,9 +323,6 @@ prod(void)
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}
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if (enlisted < 0)
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enlisted = 0;
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if (natp->nat_priorities[type] == 0) {
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maxmil = 0;
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}
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pr(" %4d%c 1.00 $%-5d%4dc %4dc %5d\n",
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enlisted, ichr[I_MILIT].i_mnem, enlisted * 3,
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enlisted, enlisted, maxmil);
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@ -347,10 +344,6 @@ prod(void)
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else
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pr(" ");
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}
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if (natp->nat_priorities[type] == 0) {
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max = 0;
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maxr = 0;
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}
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if (vtype != I_NONE || pp->p_level == NAT_ELEV
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|| pp->p_level == NAT_HLEV)
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pr(" %5d\n", MIN(999, (int)(max * prodeff + 0.5)));
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