From 539c44a13a4d2271566ee27dc956f698bfd215c1 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 18 Jan 2021 08:44:40 +0100 Subject: [PATCH] takeover: Don't stop nukes on takeover Nukes can't be repaired, started or stopped. Except takeover_unit() stops them. Don't. Signed-off-by: Markus Armbruster --- src/lib/subs/takeover.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/lib/subs/takeover.c b/src/lib/subs/takeover.c index 261e55f3..6be81278 100644 --- a/src/lib/subs/takeover.c +++ b/src/lib/subs/takeover.c @@ -233,7 +233,6 @@ takeover_unit(struct empobj *unit, natid newown) struct shpstr *sp; struct plnstr *pp; struct lndstr *lp; - struct nukstr *np; int type; struct nstr_item ni; union empobj_storage cargo; @@ -262,8 +261,6 @@ takeover_unit(struct empobj *unit, natid newown) lp->lnd_harden = 0; break; case EF_NUKE: - np = (struct nukstr *)unit; - np->nuk_off = 1; break; default: CANT_REACH();