(lndchr): Document that members l_gun and l_shell are unused.
(lchr_ca): Remove selectors g_build and s_build. Update land.config.
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3 changed files with 25 additions and 27 deletions
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@ -104,8 +104,8 @@ struct lchrstr {
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int l_lcm; /* units of lcm to build */
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int l_lcm; /* units of lcm to build */
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int l_hcm; /* units of hcm to build */
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int l_hcm; /* units of hcm to build */
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int l_mil; /* how many mil it takes to build */
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int l_mil; /* how many mil it takes to build */
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int l_gun; /* how many guns it takes to build */
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int l_gun; /* how many guns it takes to build (unused) */
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int l_shell; /* how many shells it takes to build */
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int l_shell; /* #shells it takes to build (unused) */
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int l_tech; /* tech required to build */
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int l_tech; /* tech required to build */
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int l_cost; /* how much it costs to build */
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int l_cost; /* how much it costs to build */
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float l_att; /* attack multiplier */
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float l_att; /* attack multiplier */
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@ -40,29 +40,29 @@
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# document them all.
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# document them all.
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config land-chr
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config land-chr
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type name l_b h_b g_b s_b tech cost ...
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type name l_b h_b tech cost ...
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0 "cav cavalry" 10 5 0 0 30 500
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0 "cav cavalry" 10 5 30 500
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1 "linf light infantry" 8 4 0 0 40 300
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1 "linf light infantry" 8 4 40 300
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2 "inf infantry" 10 5 0 0 50 500
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2 "inf infantry" 10 5 50 500
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3 "mtif motor inf" 15 10 0 0 190 400
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3 "mtif motor inf" 15 10 190 400
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4 "mif mech inf" 15 10 0 0 190 800
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4 "mif mech inf" 15 10 190 800
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5 "mar marines" 10 5 0 0 140 1000
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5 "mar marines" 10 5 140 1000
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6 "sup supply" 10 5 0 0 50 500
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6 "sup supply" 10 5 50 500
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7 "tra train" 100 50 0 0 40 3500
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7 "tra train" 100 50 40 3500
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8 "spy infiltrator" 10 5 0 0 40 750
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8 "spy infiltrator" 10 5 40 750
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9 "com commando" 10 5 0 0 55 1500
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9 "com commando" 10 5 55 1500
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10 "aau aa unit" 20 10 0 0 70 500
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10 "aau aa unit" 20 10 70 500
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11 "art artillery" 20 10 0 0 35 800
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11 "art artillery" 20 10 35 800
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12 "lat lt artillery" 20 10 0 0 70 500
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12 "lat lt artillery" 20 10 70 500
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13 "hat hvy artillery" 40 20 0 0 100 800
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13 "hat hvy artillery" 40 20 100 800
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14 "mat mech artillery" 20 10 0 0 200 1000
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14 "mat mech artillery" 20 10 200 1000
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15 "eng engineer" 10 5 0 0 130 3000
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15 "eng engineer" 10 5 130 3000
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16 "meng mech engineer" 10 5 0 0 260 4500
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16 "meng mech engineer" 10 5 260 4500
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17 "lar lt armor" 10 5 0 0 150 600
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17 "lar lt armor" 10 5 150 600
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18 "har hvy armor" 20 10 0 0 120 500
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18 "har hvy armor" 20 10 120 500
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19 "arm armor" 20 10 0 0 170 1000
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19 "arm armor" 20 10 170 1000
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20 "sec security" 10 5 0 0 170 600
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20 "sec security" 10 5 170 600
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21 "rad radar unit" 10 5 0 0 270 1000
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21 "rad radar unit" 10 5 270 1000
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/config
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/config
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config land-chr
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config land-chr
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@ -356,8 +356,6 @@ struct castr lchr_ca[] = {
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NSC_IVEC(offsetof(struct lchrstr, l_item), ""),
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NSC_IVEC(offsetof(struct lchrstr, l_item), ""),
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_lcm), "l_build", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_lcm), "l_build", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_hcm), "h_build", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_hcm), "h_build", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_gun), "g_build", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_shell), "s_build", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_tech), "tech", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_tech), "tech", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_cost), "cost", EF_BAD},
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{NSC_INT, 0, 0, offsetof(struct lchrstr, l_cost), "cost", EF_BAD},
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{NSC_FLOAT, 0, 0, offsetof(struct lchrstr, l_att), "att", EF_BAD},
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{NSC_FLOAT, 0, 0, offsetof(struct lchrstr, l_att), "att", EF_BAD},
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