edit: Show edited planes and land units just like ships
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
59a15113d3
commit
53d0edc838
2 changed files with 6 additions and 0 deletions
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@ -313,6 +313,7 @@ print_nat(struct natstr *np)
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static void
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print_plane(struct plnstr *plane)
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{
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pr("%s %s\n", prnatid(plane->pln_own), prplane(plane));
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pr("UID <U>: %d\t\t", plane->pln_uid);
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pr("Owner <O>: %d\t\t", plane->pln_own);
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pr("Location <l>: %s\n",
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@ -330,6 +331,7 @@ print_plane(struct plnstr *plane)
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static void
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print_land(struct lndstr *land)
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{
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pr("%s %s\n", prnatid(land->lnd_own), prland(land));
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pr("UID <U>: %d\n", land->lnd_uid);
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pr("Owner <O>: %d\n", land->lnd_own);
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pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
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@ -1165,6 +1165,7 @@
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Play#0 output Play#0 6 0 640
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Play#0 input edit p 0
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Play#0 command edit
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Play#0 output Play#0 1 POGO (#0) f1 Sopwith Camel #0
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Play#0 output Play#0 1 UID <U>: 0 Owner <O>: 0 Location <l>: 1,-1
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Play#0 output Play#0 1 Efficiency <e>: 0 Mobility <m>: 0
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Play#0 output Play#0 1 Tech <t>: 100 Wing <w>:
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@ -1176,6 +1177,7 @@
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Play#0 input y -1
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Play#0 output Play#0 4 %c xxxxx -- thing value :
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Play#0 input
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Play#0 output Play#0 1 POGO (#0) f1 Sopwith Camel #0
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Play#0 output Play#0 1 UID <U>: 0 Owner <O>: 0 Location <l>: 1,-1
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Play#0 output Play#0 1 Efficiency <e>: 0 Mobility <m>: 2
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Play#0 output Play#0 1 Tech <t>: 100 Wing <w>:
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@ -1184,6 +1186,7 @@
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Play#0 output Play#0 6 0 640
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Play#0 input edit u 0
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Play#0 command edit
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Play#0 output Play#0 1 POGO (#0) sup supply #0
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Play#0 output Play#0 1 UID <U>: 0
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Play#0 output Play#0 1 Owner <O>: 0
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Play#0 output Play#0 1 Location <L>: 1,-1
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@ -1201,6 +1204,7 @@
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Play#0 input Y -1
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Play#0 output Play#0 4 %c xxxxx -- thing value :
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Play#0 input
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Play#0 output Play#0 1 POGO (#0) sup supply #0
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Play#0 output Play#0 1 UID <U>: 0
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Play#0 output Play#0 1 Owner <O>: 0
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Play#0 output Play#0 1 Location <L>: 1,-1
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