diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index ebfc5416..c2ecc130 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,4 +1,7 @@ -Changes to Empire 4.3.11 - Sat Dec 15 06:34:23 UTC 2007 +Changes to Empire 4.3.11 - Tue Jan 1 18:57:38 UTC 2008 + * New sector selector elev. It's set by fairland, but has no effect + on the game. It can be useful for deities to customize a world + created by fairland. * The client now copes with ids greater than 15. The Empire protocol currently uses 14 ids. * Rewrite the client's code to read server output during login. The diff --git a/info/Empire4.t b/info/Empire4.t index 7a209842..ae176427 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,7 +7,10 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF -Changes to Empire 4.3.11 - Sat Dec 15 06:34:23 UTC 2007 +Changes to Empire 4.3.11 - Tue Jan 1 18:57:38 UTC 2008 + * New sector selector elev. It's set by fairland, but has no effect + on the game. It can be useful for deities to customize a world + created by fairland. * The client now copes with ids greater than 15. The Empire protocol currently uses 14 ids. * Rewrite the client's code to read server output during login. The