New pct_chance(), for clarity, and symmetry with chance()
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10 changed files with 34 additions and 22 deletions
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@ -34,6 +34,7 @@
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#define CHANCE_H
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extern int chance(double);
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extern int pct_chance(int);
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extern int roll0(int);
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extern int roll(int);
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extern int roundavg(double);
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@ -30,7 +30,7 @@
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* Dave Pare, 1986
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* Ken Stevens, 1995
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* Steve McClure, 1998-2000
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* Markus Armbruster, 2004-2011
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* Markus Armbruster, 2004-2012
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*/
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#include <config.h>
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@ -455,7 +455,7 @@ ship_bomb(struct emp_qelem *list, struct sctstr *target)
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shp_hardtarget(&ship), EF_SHIP);
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pr("%d%% hitchance...", hitchance);
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}
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if (roll(100) <= hitchance) {
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if (pct_chance(hitchance)) {
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/* pinbombing is more accurate than normal bombing */
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dam = 2 * pln_damage(&plp->plane, 'p', 1);
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} else {
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@ -555,7 +555,7 @@ plane_bomb(struct emp_qelem *list, struct sctstr *target)
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hitchance = pln_hitchance(&plp->plane, 0, EF_PLANE);
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pr("%d%% hitchance...", hitchance);
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}
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if (roll(100) <= hitchance) {
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if (pct_chance(hitchance)) {
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/* pinbombing is more accurate than normal bombing */
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dam = 2 * pln_damage(&plp->plane, 'p', 1);
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} else {
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@ -664,7 +664,7 @@ land_bomb(struct emp_qelem *list, struct sctstr *target)
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lnd_hardtarget(&land), EF_LAND);
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pr("%d%% hitchance...", hitchance);
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}
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if (roll(100) <= hitchance) {
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if (pct_chance(hitchance)) {
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dam = 2 * pln_damage(&plp->plane, 'p', 1);
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} else {
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pr("thud\n");
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@ -29,6 +29,7 @@
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* Known contributors to this file:
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* Jim Griffith, 1989
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* Ken Stevens, 1995
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* Markus Armbruster, 2004-2012
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*/
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#include <config.h>
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@ -250,8 +251,8 @@ plane_sona(struct emp_qelem *plane_list, int x, int y,
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tmcp = &mchr[(int)targ->shp_type];
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if (!(tmcp->m_flags & M_SUB))
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continue;
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if (roll(100) > pln_identchance(pp, shp_hardtarget(targ),
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EF_SHIP))
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if (!pct_chance(pln_identchance(pp, shp_hardtarget(targ),
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EF_SHIP)))
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continue;
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vis = shp_visib(targ);
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pingrange = MAX(vis, 10) * range / 10;
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@ -276,10 +277,10 @@ plane_sona(struct emp_qelem *plane_list, int x, int y,
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found = 1;
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}
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if (relations_with(targ->shp_own, pp->pln_own) < FRIENDLY &&
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roll(100) > pln_identchance(pp, shp_hardtarget(targ),
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EF_SHIP))
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if (roll(100) > pln_identchance(pp, shp_hardtarget(targ),
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EF_SHIP))
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!pct_chance(pln_identchance(pp, shp_hardtarget(targ),
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EF_SHIP)))
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if (!pct_chance(pln_identchance(pp, shp_hardtarget(targ),
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EF_SHIP)))
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pr("sub #%d %s\n", targ->shp_uid,
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xyas(targ->shp_x, targ->shp_y, player->cnum));
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else
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@ -27,7 +27,7 @@
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* chance.c: Roll dice
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*
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* Known contributors to this file:
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*
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* Markus Armbruster, 2006-2012
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*/
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#include <config.h>
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@ -45,6 +45,15 @@ chance(double d)
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return d > (random() % 32768) / 32768.0;
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}
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/*
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* Return non-zero with probability PCT%.
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*/
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int
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pct_chance(int pct)
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{
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return roll(100) <= pct;
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}
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/*
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* Return a random number in [0..N-1].
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*/
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@ -280,7 +280,7 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
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continue;
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if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
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continue;
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if (roll(100) > damage)
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if (!pct_chance(damage))
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continue;
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nuke.nuk_effic = 0;
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if (own == player->cnum) {
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@ -28,6 +28,7 @@
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Markus Armbruster, 2003-2012
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*/
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#include <config.h>
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@ -229,8 +230,8 @@ asw_shipsatxy(coord x, coord y, int wantflags, int nowantflags,
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continue;
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}
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if (mp->m_flags & M_SUB) {
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if (roll(100) > pln_hitchance(pp,
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shp_hardtarget(&ship), EF_SHIP))
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if (!pct_chance(pln_hitchance(pp,
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shp_hardtarget(&ship), EF_SHIP)))
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continue;
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}
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add_shiplist(ship.shp_uid, head);
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@ -212,7 +212,7 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
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/* Have to make a retreat check */
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ret_chance = llp->unit.land.lnd_retreat - llp->unit.land.lnd_effic;
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if (roll(100) <= ret_chance) {
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if (pct_chance(ret_chance)) {
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pr("\n");
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lnd_print(llp->unit.land.lnd_own, llp, "fails morale check!");
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llp->unit.land.lnd_mission = 0;
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@ -1099,7 +1099,7 @@ lnd_support(natid victim, natid attacker, coord x, coord y, int defending)
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nreport(land.lnd_own, N_FIRE_BACK, victim, 1);
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else
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nreport(land.lnd_own, N_FIRE_L_ATTACK, victim, 1);
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if (roll(100) < lnd_acc(&land))
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if (pct_chance(lnd_acc(&land) - 1))
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dam2 /= 2;
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dam += dam2;
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if (land.lnd_own != attacker)
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@ -835,7 +835,7 @@ mission_pln_sel(struct emp_qelem *list, int wantflags, int nowantflags,
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}
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if (pcp->pl_flags & P_A) {
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if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
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if (!pct_chance(pln_identchance(pp, hardtarget, EF_SHIP))) {
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emp_remque(qp);
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free(qp);
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continue;
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@ -1040,7 +1040,7 @@ air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
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continue;
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if (plp->pcp->pl_flags & P_A) {
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if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
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if (!pct_chance(pln_identchance(pp, hardtarget, EF_SHIP))) {
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wu(0, pp->pln_own,
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"\t%s detects sub movement in %s\n",
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prplane(pp), xyas(x, y, pp->pln_own));
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@ -1065,7 +1065,7 @@ air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
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hitchance = 100;
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else if (hardtarget != SECT_HARDTARGET)
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wu(0, pp->pln_own, "\t\t%d%% hitchance...", hitchance);
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if (roll(100) <= hitchance) {
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if (pct_chance(hitchance)) {
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newdam = pln_damage(&plp->plane, 'p', 1);
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wu(0, pp->pln_own,
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"\t\thit %s %s for %d damage\n",
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@ -163,7 +163,7 @@ msl_hit(struct plnstr *pp, int hardtarget, int type,
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hit = 1;
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} else {
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hitchance = pln_hitchance(pp, hardtarget, type);
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hit = (roll(100) <= hitchance);
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hit = pct_chance(hitchance);
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mpr(pp->pln_own, "\t%d%% hitchance...%s\n", hitchance,
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hit ? "HIT!" : "miss");
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}
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@ -29,7 +29,7 @@
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1996-2000
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* Markus Armbruster, 2006-2010
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* Markus Armbruster, 2006-2012
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*/
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#include <config.h>
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@ -875,7 +875,7 @@ shp_missile_defense(coord dx, coord dy, natid bombown, int hardtarget)
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hitchance = 0;
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if (hitchance > 100)
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hitchance = 100;
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hit = roll(100) <= hitchance;
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hit = pct_chance(hitchance);
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mpr(bombown, "%s anti-missile system activated...%s\n",
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cname(ship.shp_own),
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