New pct_chance(), for clarity, and symmetry with chance()
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1cf6b5e6bb
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54ddcd0f5a
10 changed files with 34 additions and 22 deletions
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@ -280,7 +280,7 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
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continue;
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if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
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continue;
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if (roll(100) > damage)
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if (!pct_chance(damage))
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continue;
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nuke.nuk_effic = 0;
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if (own == player->cnum) {
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@ -28,6 +28,7 @@
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Markus Armbruster, 2003-2012
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*/
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#include <config.h>
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@ -229,8 +230,8 @@ asw_shipsatxy(coord x, coord y, int wantflags, int nowantflags,
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continue;
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}
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if (mp->m_flags & M_SUB) {
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if (roll(100) > pln_hitchance(pp,
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shp_hardtarget(&ship), EF_SHIP))
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if (!pct_chance(pln_hitchance(pp,
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shp_hardtarget(&ship), EF_SHIP)))
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continue;
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}
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add_shiplist(ship.shp_uid, head);
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@ -212,7 +212,7 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
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/* Have to make a retreat check */
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ret_chance = llp->unit.land.lnd_retreat - llp->unit.land.lnd_effic;
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if (roll(100) <= ret_chance) {
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if (pct_chance(ret_chance)) {
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pr("\n");
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lnd_print(llp->unit.land.lnd_own, llp, "fails morale check!");
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llp->unit.land.lnd_mission = 0;
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@ -1099,7 +1099,7 @@ lnd_support(natid victim, natid attacker, coord x, coord y, int defending)
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nreport(land.lnd_own, N_FIRE_BACK, victim, 1);
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else
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nreport(land.lnd_own, N_FIRE_L_ATTACK, victim, 1);
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if (roll(100) < lnd_acc(&land))
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if (pct_chance(lnd_acc(&land) - 1))
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dam2 /= 2;
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dam += dam2;
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if (land.lnd_own != attacker)
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@ -835,7 +835,7 @@ mission_pln_sel(struct emp_qelem *list, int wantflags, int nowantflags,
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}
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if (pcp->pl_flags & P_A) {
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if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
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if (!pct_chance(pln_identchance(pp, hardtarget, EF_SHIP))) {
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emp_remque(qp);
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free(qp);
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continue;
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@ -1040,7 +1040,7 @@ air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
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continue;
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if (plp->pcp->pl_flags & P_A) {
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if (roll(100) > pln_identchance(pp, hardtarget, EF_SHIP)) {
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if (!pct_chance(pln_identchance(pp, hardtarget, EF_SHIP))) {
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wu(0, pp->pln_own,
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"\t%s detects sub movement in %s\n",
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prplane(pp), xyas(x, y, pp->pln_own));
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@ -1065,7 +1065,7 @@ air_damage(struct emp_qelem *bombers, coord x, coord y, int mission,
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hitchance = 100;
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else if (hardtarget != SECT_HARDTARGET)
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wu(0, pp->pln_own, "\t\t%d%% hitchance...", hitchance);
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if (roll(100) <= hitchance) {
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if (pct_chance(hitchance)) {
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newdam = pln_damage(&plp->plane, 'p', 1);
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wu(0, pp->pln_own,
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"\t\thit %s %s for %d damage\n",
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@ -163,7 +163,7 @@ msl_hit(struct plnstr *pp, int hardtarget, int type,
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hit = 1;
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} else {
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hitchance = pln_hitchance(pp, hardtarget, type);
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hit = (roll(100) <= hitchance);
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hit = pct_chance(hitchance);
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mpr(pp->pln_own, "\t%d%% hitchance...%s\n", hitchance,
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hit ? "HIT!" : "miss");
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}
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@ -29,7 +29,7 @@
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1996-2000
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* Markus Armbruster, 2006-2010
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* Markus Armbruster, 2006-2012
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*/
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#include <config.h>
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@ -875,7 +875,7 @@ shp_missile_defense(coord dx, coord dy, natid bombown, int hardtarget)
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hitchance = 0;
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if (hitchance > 100)
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hitchance = 100;
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hit = roll(100) <= hitchance;
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hit = pct_chance(hitchance);
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mpr(bombown, "%s anti-missile system activated...%s\n",
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cname(ship.shp_own),
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