(player_main): Don't end session silently when init_nats() fails.
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1 changed files with 3 additions and 1 deletions
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@ -76,8 +76,10 @@ player_main(struct player *p)
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time(&player->lasttime);
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time(&player->curup);
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show_motd();
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if (init_nats() < 0)
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if (init_nats() < 0) {
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pr("Server confused, try again later\n");
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return;
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}
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natp = getnatp(player->cnum);
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if (!gamehours(player->curup)) {
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pr("Empire hours restriction in force\n");
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