(lnd_pathcost): New, factored out of lnd_mobcost().

(att_reacting_units): Use it.  Fixes overcharging of inefficient
units.  Broken when Empire3 changed land unit mobility use not to
depend on efficiency, except for supply units.
(lnd_sweep): Use it.  No functional change.

(speed_factor): New, factored out of lnd_pathcost() and shp_mobcost().
This commit is contained in:
Markus Armbruster 2006-06-08 20:43:13 +00:00
parent 5e66e5bdee
commit 55ff194f7f
6 changed files with 27 additions and 24 deletions

View file

@ -73,7 +73,8 @@ extern int diridx(char);
extern void direrr(char *, char *, char *);
extern void pathrange(coord, coord, char *, int, struct range *);
extern double sector_mcost(struct sctstr *sp, int do_bonus);
extern double sector_mcost(struct sctstr *, int);
extern double speed_factor(double, int);
#define MAX_PATH_LEN 1024