(lnd_pathcost): New, factored out of lnd_mobcost().

(att_reacting_units): Use it.  Fixes overcharging of inefficient
units.  Broken when Empire3 changed land unit mobility use not to
depend on efficiency, except for supply units.
(lnd_sweep): Use it.  No functional change.

(speed_factor): New, factored out of lnd_pathcost() and shp_mobcost().
This commit is contained in:
Markus Armbruster 2006-06-08 20:43:13 +00:00
parent 5e66e5bdee
commit 55ff194f7f
6 changed files with 27 additions and 24 deletions

View file

@ -73,3 +73,9 @@ sector_mcost(struct sctstr *sp, int do_bonus)
return MAX(d, LND_MINMOBCOST);
return MAX(d, 0.01);
}
double
speed_factor(double effspd, int tech)
{
return 480.0 / (effspd + techfact(tech, effspd));
}