Make server check game state file sizes on startup
Certain tables have a fixed size depending on configuration: EF_SECTOR has WORLD_SZ() elements, EF_NATION, EF_MAP and EF_BMAP have MAXNOC elements, and EF_REALM has MAXNOC * MAXNOR elements. Bad things happen if the files backing them are shorter. Pass expected size to ef_open(), and make it fail when the actual size differs.
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5 changed files with 30 additions and 21 deletions
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@ -181,7 +181,7 @@ extern int ef_read(int, int, void *);
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extern void *ef_ptr(int, int);
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extern char *ef_nameof(int);
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extern time_t ef_mtime(int);
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extern int ef_open(int, int);
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extern int ef_open(int, int, int);
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extern int ef_check(int);
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extern int ef_close(int);
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extern int ef_flush(int);
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