Clean up unreadable assignments within if conditionals

Pinpointed assignments within if conditionals with spatch -sp_file
tests/bad_assign.cocci (from coccinelle-0.1.4).  Cherry-picked diff
hunks affecting conditionals split over multiple lines, and cleaned
them up.
This commit is contained in:
Markus Armbruster 2009-03-21 09:24:45 +01:00
parent 7c6e56bd02
commit 57717b5bc1
15 changed files with 75 additions and 75 deletions

View file

@ -54,9 +54,10 @@ setsector(void)
char buf[1024];
char char0, char1;
if ((what = getstarg(player->argp[1],
"Give What (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
buf)) == 0)
what = getstarg(player->argp[1],
"Give What (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
buf);
if (what == 0)
return RET_SYN;
char0 = what[0];
char1 = what[1];